Stellaris

Stellaris

115 ratings
Star Wars Coruscant System
   
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468.533 KB
Jan 27, 2019 @ 7:16am
Oct 31, 2024 @ 9:23am
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Star Wars Coruscant System

In 2 collections by Km'te
Stellaris mods
11 items
BEG Mods
29 items
Description
2.7.1 Patch is here, and with performance now bearable this mod is now supported again.

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I've modeled the Coruscant Prime System after the "The Essential Atlas" by Jason Fry and Daniel Wallace.

This mod lets you play an accurate model of
49 Comments
SebFC May 12 @ 3:50pm 
4.0 appoved?
Km'te  [author] Jan 4 @ 1:24pm 
Not sure, check your playset - it is just a normal .txt file like any other solar system
Local Jan 3 @ 3:16pm 
Why do my resources plummet when i use this mod?
Km'te  [author] Aug 18, 2022 @ 12:28pm 
Intentionally left it a default solar system for balance/roleplay purposes so people can build up to coruscant. There's a console command to change planet type to Ecu if you dont want to spend ascention perk
Lonewolf Aug 17, 2022 @ 5:02am 
the system works, but even with picking a ecu start, the planet texture is not what it shows on the images, its a default ecu look.
Km'te  [author] May 28, 2022 @ 2:25pm 
planet is set to spawn as your species' prefered type, if you want to turn it into an ecu either get build it or get it as a starting type
Lonewolf Mar 23, 2022 @ 10:05pm 
how do you get the texture on the planet to appear, the mod system appears but coruscant looks like whatever planet i choose aka continental instead of a city world, graphical issues? unsure :/
L3vonis Feb 18, 2022 @ 8:44pm 
Is there an id list so i can fool around with the planets/features etc? If anyone knows how to find it?
Luciano StarKiller Jan 27, 2022 @ 2:51pm 
Then my mistake, everything is well here! How are you?
Km'te  [author] Jan 27, 2022 @ 7:22am 
That's expected behavior