RimWorld

RimWorld

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Statue of Animal[1.0-1.4]
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.372 MB
Jan 19, 2019 @ 5:06am
Oct 16, 2022 @ 6:49am
8 Change Notes ( view )

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Statue of Animal[1.0-1.4]

In 1 collection by tammybee
自作MOD
27 items
Description
Add statue of animal that can be created on sculptor's table.
The design of the statue is randomly determined from animals or presets at the completion of creation(can edit it).
This MOD is powered by Harmony Patch Library.

Description
Add "statue of animal"
- It can be created on sculptor's table.
- The design of the statue is randomly determined from all animals.
Depending on the setting, it will be selected from the preset as well.
- You can change the display of the pedestal.
"None > Circle > Rectangle > None > …"
- You can edit the appearance of statue.
And you can save the appearance as a preset.

Specification
- The icon of statue becomes a pedestal only on the trade screen etc.(There is no plan to fix it.)

Language
- English
- Japanese
If you show me the link of translation file, I will add language file to mod.

Compatibility
- Probably work for animals added by other mod.

License
- CC BY-NC-SA
- MIT License
Copyright 2018 TammyBee

Other versions
Old versions of the mod can be found on Dropbox.
Dropbox[www.dropbox.com]
Popular Discussions View All (1)
1
Mar 4, 2020 @ 9:19am
1.1 English Translation Error
Mission001
28 Comments
DeathTomato Apr 21 @ 1:21pm 
Would love to see 1.5 whenever you have the time for it, Thanks!
Uncertainty Dec 18, 2022 @ 6:31pm 
Can you make these paintable like other statues from vanilla.
Purple Feb 27, 2022 @ 1:09am 
animal gear support?
Arylice Sep 9, 2021 @ 10:46pm 
They sometimes get a description that doesn't really fit the statue... :/
Let's say, they will say as if the model was a colonist.
Mulcib3r Aug 7, 2021 @ 3:07am 
Thank you! :steamhappy:
tammybee  [author] Aug 7, 2021 @ 1:58am 
@Mulcib3r, rarirari
I fixed it.

@Dizzy Ioeuy
Maybe I fixed it.
Dizzy Ioeuy Aug 5, 2021 @ 1:34pm 
Bug coming up in latest unstable build:

Exception in RimWorld.UIRoot_Play.UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at Nandonalt_SnowyTrees.HarmonyPatches.SnowyGraphic (RimWorld.Plant __instance, Verse.Graphic& __result) [0x00011] in <a73ba4dbb9734c60abfbceffaaa1c8e9>:0
at RimWorld.Plant.get_Graphic () [0x0009e] in <a06f27d6003a445b96ab7691161ce5c1>:0
- postfix Nandonalt_SnowyTrees.main: Void StatueOfColonist.Designator_Install_DrawGhost_Patch:Prefix(Designator_Install __instance, Color ghostCol)
- prefix com.tammybee.statueofanimal: Boolean StatueOfAnimal.Designator_Install_DrawGhost_Patch:Prefix(Designator_Install __instance, Color ghostCol)

<snip>

<a06f27d6003a445b96ab7691161ce5c1>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.RunloopExceptionHandler:Transpiler(IEnumerable`1 instructions)
- postfix Quickfast: Void QuickFast.h_UIRootOnGUI:Postfix()
Mulcib3r Jul 30, 2021 @ 7:30pm 
This is awesome and I have been using it for some time. Thank you for my dozens of Beagle statues!

One note--since the last couple of standard Rimworld updates, the "copy from pet" doesn't seem to work for me. The list populates, but I can't click on any of the pets in that list and have the statue take on their attributes.

Thanks again!
rarirari Jul 30, 2021 @ 4:55pm 
support for Royalty?
I don't think there's a psyfocus bonus attached.
viirinsoftworks Mar 19, 2021 @ 6:28am 
Could this be more compatible with Animals Dictionary?
That way it doesn't randomly roll for all animals- only ones your pawns have actually seen.