Tom Clancy's Rainbow Six® Siege X

Tom Clancy's Rainbow Six® Siege X

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Callouts 101
By Remington.-
General Guide for Callouts, Map Knowledge, and Intel. Do's and DoNot's of calling out.

   
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Map Knowledge
What is a callout? Good Question. A callout is the information relayed between teammates regarding enemy positions, pushes, and potential actions.


For new players and those looking to learn better callouts and to get better at effective communication with their team, Map Knowledge is the first critical element to understanding callouts.

Now, it can be a daunting task learning the name of every room on every map apart from the usual objective rooms, and not everyone calls every room by the same name. However this guide will give you the tools to have a head start on internalizing locations on maps in order for you to give your team a better understanding of where the enemy is located/ pushing from.

At the bottom of the screen in the HUD, there is a compass, and lettering next to the compass. As you pass from room to room and floor to floor, you'll notice that the lettering changes and each room/section of the map has a designated name. If you are unsure of where you are or where you spotted an enemy, this will allow you to give a callout or at least a general whereabout of where they are. My advice is to try to internalize major objective rooms, hallways, and areas around objectives where an enemy is most likely to be or push from.


(We'll go over the Importance of the compass in a later section)



Now, not everyone will call every location by the same or proper name. For instance "yellow stairs, "at statue", etc. Asking for a clarification, or having a nickname for locations between teammates is normal and can used to give faster and sometimes more accuate callouts.

Understanding map locations is a vital part to developing team communications and goes into learning different strategies for setting up flanks and rotaions during ongoing rounds and ultimately to winning games.
Making a callout: the Do's and Do Not's.
Do Not's :
"Over Here!!"
"On me!!!"
"On Ping" *insert ping noise here*

Understand that these callouts are not helpful and the sooner you learn to avoid these types of callouts, the less confusion there will be during the round.
Also, there is such thing as calling out too much. Often times, in clutch situations (1v3,4,5), your teammate(s) would rather rely on audio ques and and simple calls rather than having thier mic cluttered with team voices. This is also in regards to multiple people calling out different things or even the same thing at the same time.

Generaly it's best to have one person manning one camera or drone and make the calls based on the singular device.
Pinging/ scanning too much can result in the loss of that device (camera or drone) because the enemy will actively search for it and destroy it (Valkarie mains will know what im talking about). So lay off the "x" button a bit.
If you have a five-man squad, pinging is generally unecessary, unless someone asks for a ping to attempt and wall-bang (shooting some through a soft (unbarricaded) wall or floor)


Do's:

CARDINAL RULE: If you die, CALL. IT. OUT!!!

That's who killed you and where they killed you from. If you do not know their postion, watch the killcam and then relay that information to your team.
***The worst thing you could do is die and not make any call as to where you died from (who killed you), and continue spectating teammates.***


Now, in the previous section I talked about room names and the importance of internalizing maps. This will help for general calls.
BUT, in order to give precice calls as to where in a room and enemy is holding or where and attacker is coming from, the COMPASS is a fanastic tool to do just this.

"Ash on Northwest stairs in generator room" (Noticed i used all available info on the screen above to give this callout: Operator in view, room name, area of room, and a unique indicator (stairs). I also don't need to ping/scan Ash because this info should be enough to give my team a good idea of her whereabouts. As well as give a que for any roamer to flank down the stairs)
"Cav, Southwest corner of blue bar"
"Thatcher, pushing up North stairs from first floor"
"Rook, holding and angle on the upstairs window, sitting behind the desk on the east side of OBJ (objective)"

These are the types of calls that will give your teammates a better understanding of where the enemy is and how to go about neutraizing, pinching, flushing, and flanking them. Ultimately leading to more rounds won and greater trust in each other as teammates
"Ash on Northwest stairs in generator room" (Noticed i used all available info on the screen above to give this callout: Operator in view, room name, area of room, and a unique indicator (stairs). I also don't need to ping/scan Ash because this info should be enough to give my team a good idea of her whereabouts. As well as give a que for any roamer to flank down the stairs)
"Cav, Southwest corner of blue bar"
"Thatcher, pushing up North stairs from first floor"
"Rook, holding and angle on the upstairs window, sitting behind the desk on the east side of OBJ (objective)"

These are the types of calls that will give your teammates a better understanding of where the enemy is and how to go about neutraizing, pinching, flushing, and flanking them. Ultimately leading to more rounds won and greater trust in each other as teammates
Thank you for taking the time to read this and I hope there is something in this guide you find useful. Remember: Intel, Intel, Intel! The more you know the better the chances of winning will be.

-Tight Peaks everyone!!!

-Pkrs_Advntg
37 Comments
GRtv-Punisher May 27, 2022 @ 9:26am 
On me, and the use of pings are totally fine. It's how you use those two things that matters. For example if they are literally standing right on top of where you died, OR Cav is going to get an interrogation, then Cav on me is not bad, or they are right on me. Using Z pings is not only good but highly important as long as you provide more reference context. Situational awareness is very important. I know where all of my teammates are at all times, especially if they are roaming with me. If you dont, then you are not roaming correctly, and you are the detriment to your team. Your fellow roamer(s) should be working with you to create crossfires, flank attackers, etc. If they are not then you are likely about to enjoy being zerged by attackers. Anchors are likely not going to say on me, they are going to call out the site being pushed.
Shadow Saint Mar 4, 2019 @ 4:44am 
ALWAYS, ALWAYS FUCKING CALL OUT WHO KILLED YOU. EVEN IF IT IS FUCKING OBVIOUS
Norwegian Nuts Jan 27, 2019 @ 10:08am 
oh senpai!
Wouha Jan 27, 2019 @ 7:31am 
@dingy.exe unfortunately ubi litterally can't do anything short of mind control. However, I totally agree.
A Pebble Jan 25, 2019 @ 9:08pm 
@dingy.exe how tf is ubi supposed to fix either of those things lmao
Chindals Jan 24, 2019 @ 10:38pm 
honestly ubi needs to fix the voice communication, everyone doesnt talk its either they are in discord already or just casual rank
DustyDinklemen Jan 24, 2019 @ 9:20pm 
That's it... Lame
Remington.-  [author] Jan 24, 2019 @ 6:10am 
@markinvan I agree with you to a degree. Teammates should have a general idea about where you are, however it's not always helpful when they are already engaged with another attacker and would have to divert their attention to find out exactly where you are. Saying "On me" and then adding the room you're in would be a better callout since it narrows down the otherwise general location of where "On me" is ( "On me in open area" for example). Not saying it's doesn't help, there are just more precise callouts to give IMO that will in turn cause less confusion. Thank you for the comment!
markinvan Jan 23, 2019 @ 10:49pm 
"On me" is actually a really useful callout, your teammates should know where you are, doesn't need to be the exact spot, just a general idea. From time to time, my teammate might ask where I died, I just call it out anyway. But if you died next to the obj or next to a few friendly, saying "On me" is a lot faster than anything else.
leoxz Jan 22, 2019 @ 11:00pm 
h