Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1) Also, is there a way to add objects from (for example) Hawaii assets master bundle so that the game sees both master bundles at the same time? What I mean is, I'd like to add any new bundles in such a way that they are modular, as opposed to making a new master bundle from Hawaii and vanilla.
In Doom 3 the DVD version, (not the steam or BFG versions) in the games main directory you can simply create a folder with the same name as you want the mod to be called. Then ALL of the mod's content would be contained in that folder, such as models, guns stats, ammo, custom maps, etc.
It would be great if you made the game load mods in this way, please add this feature to the game in the future if possible.