Torchlight II

Torchlight II

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Rift Walker (v.50)
   
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Jul 17, 2013 @ 2:39pm
Jul 21, 2013 @ 8:00pm
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Rift Walker (v.50)

Description
My first mod, mostly complete. May tweak a few features later on as well as update skill descriptions to better suit the classes Style (nothing that should affect gameplay unless i get a suggestion for better tree spots/skill level balancing). The Rift walker utilizes 3 trees, Insanity, Golemancy, and Binding.

Primal Instincts is a tree using toxic and primal skills.
Golemancy is self explanitory, constructs and machinations.
Binding is spawning dark creatures and shadow arts.

Any feedback is appreciated if you like it, dislike it, have suggestions, i want it all.
Also bugs, whether you think something is supposed to happen, or something you know shouldnt happen.
11 Comments
Ghin  [author] Aug 3, 2013 @ 9:44pm 
gotta start somewhere for modding, apparently some ppl like it. im making an actual class next instead of skill swaps once the damn variables stop crashing my data
Lyskestrekk Jul 31, 2013 @ 5:32am 
What Mike-y said.
steven seagull Jul 30, 2013 @ 9:44am 
why is this a mod? it's just skills taken from all characters
JuDe Jul 29, 2013 @ 7:59pm 
I'll update the class packs to the best of my abilities
Laharlblaze Jul 25, 2013 @ 7:03pm 
would a mod file of that war titan help at all its been unused for a long time and i havent really seen eny one bring it back sense its still in pak form it was made for the engineer ?
Ghin  [author] Jul 25, 2013 @ 6:06pm 
ill consider it i guess, but still thinking about its size. not to mention im pretty new to modding. havent yet learned how to apply skills to summon monsters. ill continue to examine and look things up, if you have any sites that would help me learn, feel free to post or send them to me.
Laharlblaze Jul 25, 2013 @ 3:57pm 
well it would be used playing synergies so it would even out more then you think
Ghin  [author] Jul 25, 2013 @ 12:16pm 
the amount of work required to balance making a boss a minion, would be excessive, not to mention having a giant robot on your screen all day would no doubt block your line of sight with many things. at this point in time, im still looking into making class specific items.
Laharlblaze Jul 25, 2013 @ 12:42am 
if this class is still in devolpment would like to have slegebot replaced by war titan would be cool having all his skill impelemented
Ghin  [author] Jul 21, 2013 @ 5:53pm 
if you like sure, im developing other classes as well. if you use this in a character pack will it still update automatically? i intend to eventually adjust class specific armor to be compatible once i figure out how