A Hat in Time
478 valoraciones
Recovery Badge
   
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Collectible: Badge
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3.922 MB
31 DIC 2018 a las 5:02
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Recovery Badge

Descripción
This badge recovers one bit of health every 15 seconds. Easy right? Except that each recovery requires 10 Pons. Better go save up those Pons!

The badge is available for purchase from the badge salesman once 26 Hourglasses are collected.

This badge is an iteration upon an existing mod by Ice Statue's More Health Badge.
https://steamcommunity.com/sharedfiles/filedetails/?id=1533184349
25 comentarios
Sheramine 31 DIC 2022 a las 21:45 
Reasons I love this mod:
- It gives just enough difficulty to the game, sometimes some mods or deathwish stamps are too hard, but with assist mode it is just too easy to get health, with this badge you just have the right balance.
- It gives an use to the pons post-game! Now I always have a reason to collect pons, and I never end up with too many because they are always a secondary way to get health.
- It is an overall help to your way of playing, but all done in a fair way, with a good takeback.

Thank you!
Mr. Bad Friend 18 JUL 2022 a las 7:32 
STOP ROBBING ME
Mr. Bad Friend 18 JUL 2022 a las 7:32 
I NEED MY PONS
Mr. Bad Friend 18 JUL 2022 a las 7:32 
ACTUALLY, HOW ABOUT RAISING THE TIME TO 30-45 SECONDS AND COSTING NO PONS OR HAVE A CONFIGURATION OPTION
Stabbedmushroom 6 JUL 2021 a las 5:16 
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Veggie Ice Cream™ 15 AGO 2019 a las 0:24 
Doesnt seem to work anymore.
weird
saiko 9 JUN 2019 a las 1:30 
Great way of balancing the broke regeneration system but you could try making the cost incremental? For each level, minute or checkpoint you reach the cost should go up a bit. THEN people would use it correctly!
Triarawn 3 JUN 2019 a las 14:40 
Thanks for making this mod! It tells you:
DON'T TAKE DAMAGE! Whatever you do, don't take damage!
It's like these mods are the opposite: One heals, but it costs you. One heals for free.
This is an amazing idea. I hope this mod gets better!
Nyan~ 22 MAY 2019 a las 12:14 
How about per-level linearly increasing cost? Costs 10, then 20, then 30...so if you take too much stupid damage, it's gonna start really hitting that wallet HARD.
Admentus  [autor] 21 MAY 2019 a las 6:41 
It might be a good idea to make a new update soon... 10 pons is a bit on the low end. I think 25 should be better.