Bloons TD 6

Bloons TD 6

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Bloons TD 6 Guide: Bloons
Road Nut 님이 작성
This is a guide about the bloons in Bloons TD 6. They are enemies that must be popped or they will take your lives and make you lose.
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Red Bloon
Red Bloons are the first bloon to appear ingame. They take 1 Hit to pop and first appear on Round 1. Red Bloons move slowly and make money when popped like any bloon would. When popped, they are gone and do nothing but make you a bit of cash


Blue Bloon
Blue Bloons are the second bloon to appear ingame. They take 1 Hit to pop and first appear on Round 3. Blue Bloons move slightly faster than Red Bloons and typically make money. When popped, they become a Red Bloon and that can be done again for it to be totally gone.


Green Bloon
Green Bloons are the third bloon to appear ingame. They take 1 Hit to pop and first appear on Round 6. Green Bloons move faster than Blue Bloons and make money like a bloon. When popped, they become a Blue Bloon and you can pop it until it is gone.


Yellow Bloon
Yellow Bloons are the fourth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 11. Yellow Bloons move very fast and you already know you will make money from it at death. When popped, it becomes a Green Bloon and you know what to do with it.


Pink Bloon
Pink Bloons are the fifth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 15. Pink Bloons are the fastest bloon in the game. When popped, it becomes a Yellow Bloon.


Black Bloon
Black Bloons are the sixth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 20. Black Bloons have similar speed to that of the Green Bloon. When popped, it becomes 2 Pink Bloons. Black Bloons also have a special protection that makes it invulnerable to explosions.


White Bloon
White Bloons are the seventh bloon to appear ingame. They take 1 Hit to pop and first appear on Round 22. White Bloons are slightly faster than Black Bloons. When popped, it becomes 2 Pink Bloons like its brother the Black Bloon. White Bloons are immune to freezing.


Purple Bloon
Purple Bloons are the eighth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 25. Purple Bloons move almost as fast as Yellow Bloons. When popped, it becomes 2 Pink Bloons. Purple Bloons are immune to fire, lasers, and plasma attacks.


Zebra Bloon
Zebra Bloons are the ninth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 26. Zebra Bloons move as fast as Green Bloons. When popped, it becomes 1 White Bloon and 1 Black Bloon. Zebra Bloons are immune to freezing and explosions.


Lead Bloon
Lead Bloons are the tenth bloon to appear ingame. They take 1 Hit to pop and first appear on Round 28. Lead Bloons move as fast as Red Bloons. When popped, it becomes 2 Black Bloons. Lead Bloons are immune to sharp projectiles.


Rainbow Bloon
Rainbow Bloons are the eleventh bloon to appear ingame. They take 1 Hit to pop and first appear on Round 35. Rainbow Bloons move slightly faster than Zebra Bloons and Green Bloons. When popped, it becomes 2 Zebra Bloons.


Ceramic Bloon
Ceramic Bloons are the twelfth bloon to appear ingame. They take 10 Hits to pop and first appear on Round 38. Ceramic Bloons move much faster than Rainbow Bloons but slower than Yellow Bloons. When popped, it becomes 2 Rainbow Bloons. If you reach Round 81, you will notice how the Ceramic Bloons are much stronger. These are known as Super Ceramic Bloons. They have 6x HP being 60 instead of the usual 10. The good thing about them is that when they are popped, they become 1 Rainbow Bloon instead of 2.


Massive Ornary Air Blimp (M.O.A.B.)
MOABs are the thirteenth bloon to appear ingame. They take a whopping 200 Hits to pop and first appear on Round 40. MOABs move as fast as Red Bloons and Lead Bloons. MOABs are part of a family of bloons called the MOAB-Class Bloons. When popped, it becomes 4 Ceramic Bloons. Similar to Ceramic Bloons, at Round 81 and above, the MOAB along with the other MOAB-Class Bloons get 2x HP which for the MOAB is 400 hits instead of 200 along with a 2%+ increase every round which stacks up, thank goodness it doesn't multiply the HP of the MOAB.


Brutal Flying Behemoth (B.F.B.)
BFBs are the fourteenth bloon to appear ingame. They take a jaw-dropping 700 Hits to pop and first appear on Round 60. BFBs move much slower than Red Bloons, Lead Bloons, and MOABs. BFBs are part of a family of bloons called the MOAB-Class Bloons. When popped, it becomes 4 MOABs.


Zeppelin Of Mighty Gargantuaness (Z.O.M.G.)
ZOMGs are the fifteenth bloon to appear ingame. They take a wild 4,000 Hits to pop and first appear on Round 80. ZOMGs move much slower than BFBs. ZOMGs are part of a family of bloons called the MOAB-Class Bloons. When popped, it becomes 4 BFBs.


Dark Dirigible Titan (D.D.T.)
DDTs are the sixteenth bloon to appear ingame. They take a sticky 400 Hits to pop and first appear on Round 90. DDTs move very quickly moving almost as fast as Purple Bloons. DDTs are part of a family of bloons called the MOAB-Class Bloons. When popped, it becomes 4 Camo Regen Ceramics. DDTs are like a fusion of Pink Bloons, Black Bloons, Lead Bloons, MOABs, and Camo Red Bloons. This means they cannot be detected by most towers, are massive with lots of HP, cannot be hit by non-hot sharp projectiles, unable to be hit by explosives, and move very fast.


Big Airship of Doom (B.A.D.)
BADs are the seventeenth and final bloon to appear ingame. They take a screeching 20,000 Hits to pop and first appear on Round 100. BADs move as fast as ZOMGs being very slow. BADs are part of a family of bloons called the MOAB-Class Bloons. When popped, it becomes 2 ZOMGs and 3 DDTs. BADs are currently the last bloon to appear and are the strongest in the game. Good luck defeating it at Round 100!


Regrowth Bloons Property
These bloons are special heart-shaped bloons that have a powerful ability. This ability allows them to regrow their lost layers and even multiply if the conditions are right and if it is a Black Bloon or stronger. Regrowth bloons first appear on Round 17 as Yellow Bloons. Any bloon that isn't a MOAB-Class Bloon can be a Regrowth bloon. Regrowth bloons regrow a layer every 3 seconds and it won't regrow a layer if that layer is the last layer of the original Regrowth bloon. These bloons are dangerous especially in rushes where weak defense would only make the rush worse. Regrowth bloons are easily countered with any tower easily destroys rushes such as a Super Monkey or a Tack Shooter.


Camo Bloons Property
This special property makes the bloons have camo all over them. This special property first appears on Round 24 as a single Camo Green Bloon. Camo Bloons Property makes the bloon unable to be detected by most towers. However to combat this, there are special upgrades for towers to see Camo bloons. Any Non-MOAB-Class Bloon can be Camo. DDTs are an exception to this which will always have this property but it can be modified like any other Camo bloon. Camo bloons are dangerous but can be easily countered with a 0-2-0 Monkey Village which enables the towers in its radius to detect Camo bloons.


Fortified Bloons Property
This special and new property doubles the HP of any Fortified bloon. Though it quadruples the HP of Lead Bloons from 1 to 4. Only MOAB-Class Bloons, Lead Bloons, and Ceramic Bloons can have this property. Fortified bloons first appear in Round 45 as a Lead Bloon. This property is very dangerous especially in Fortified DDTs and Fortified ZOMGs. But a very good defense should find no problem with Fortified Bloons Property. Good Luck taking on those two Fortified BADs on Round 200!




Change Log
Version 1.0:

+ Guide is made.

Version 1.1:

= Fixed a mistake in the Blue Bloons' discription. Thanks to @Corrupt_Angel for pointing this mistake out!
+ Updated the Purple Bloons' discription making it more specific on it's abililty. Thanks to @Corrupt_Angel for pointing this out!
+ Added the fact that Lead Bloons have 4x HP at the Fortified Bloons' discription. Thanks to @Omega for pointing this out!
+ Added Change Log.

Version 2.0:

+ Added images for every bloon in the guide plus the bloon properties Regrowth, Camo, and Fortified.
= Fixed a mistake for the Fortified Bloons' description. There are two Fortified BADs not one at Round 200.

Version 2.1:

+ The Ceramic Bloons' description now mentions about information on the Super Ceramic Bloon. Thanks to @SandTag for pointing this out!
= Fixed a spelling mistake with the word "Description" in the Change Log.
+ Changed the word "Wave" to "Round" in the Regrowth Bloons' Description, Camo Bloons' Description, and the Fortified Bloons' Description. It was supposed to be called "Round", not "Wave". Sorry!
+ Capitalized the "Regrowth", "Camo", and "Fortified" mentions for the 2.0 Update along with some other mentions just to look a little better!
+ Added an update key to better understand the changes.
+ Improved the formatting of the Change Log.
> Note that I will update the images for the MOAB-Class Bloons' Descriptions when the 8.0 Update comes out for BTD6 along with the Fortified Bloons' Description.

Version 2.2:

= Didn't know Fortified Leads appear at Round 45! I fixed that mistake at the Fortified Bloons' Description. Thanks to @supertryhardbros for pointing this mistake out!
+ Now discussed about the buffs to MOAB-Class Bloons at the MOABs' Description at Round 81 and above. Thanks to @supertryhardbros for pointing this out!
+ Simplified the Update Key by combining the Addition with the Update or Change though it has the +.


Update Key:

'+' = addition, update, or change.
'>' = note or plan for next update to guide.
'=' = fix.
'-' = removal.
댓글 32
红茶微胖 2023년 4월 13일 오전 1시 59분 
ok
Whisper 2022년 8월 12일 오후 1시 45분 
i dont see the problem
Whisper 2022년 8월 12일 오후 1시 45분 
ddt is easy to beat and there are several ways
TheBlackenAngel 2020년 6월 29일 오전 10시 56분 
Isn't the B.A.D. bloon immune to M.O.A.B. class damage, example 0-4-0 Bomb tower and its ability, and 3+-0-0 Sniper tower?(Unless they changed that, or I am just remembering wrong)
RacingDog 2020년 6월 2일 오후 2시 54분 
actually i know a strat for stopping all bloons and its called spamming true sun gods...
(or normal sun gods(or sun avatar thingy))
Onion_Bubs 2020년 5월 24일 오후 3시 28분 
Also worth noting that MOAB-class bloons are immune to certain effects that slow down, stun or push back other bloons, such as normal glue, Bloon Impact and the Druid tornado, but can be affected by others like MOAB Glue, Maim MOAB and MOAB Press. The BAD, however, cannot be slowed down, stunned or pushed back by anything, not even stuff that's meant to work on MOAB-class bloons.
Road Nut  [작성자] 2020년 4월 26일 오후 6시 19분 
Sorry for the lack of updates for a really long time, I plan to make a new update being 3.0 in the near future!
Yang Xiao Long 2019년 11월 9일 오전 11시 13분 
DDT is an abomination of nature and can not be stopped.
RedCloud53 2019년 11월 7일 오전 6시 59분 
Can we all agree that the DDT is a monster of hell?
robrr7 2019년 10월 21일 오후 6시 22분 
WHERE IS DARTLING GUN UNINSTALLING