The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Collectible Mysterium Xarxes
   
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Category: Books, Miscellaneous
File Size
Posted
Updated
6.388 KB
Mar 13, 2012 @ 10:21am
Mar 14, 2012 @ 4:58am
2 Change Notes ( view )

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Collectible Mysterium Xarxes

Description
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+ COLLECTIBLE MYSTERIUM XARXES v1.1 +
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1. Summary
_____________

So you went to the Dawnstar Museum and were happy to see all those relics from the good ol' time
of Oblivion. You decided to take it all. You took the robes, you took the books. Then you opened
the Mysterium's display case with the hope of making it yours and display it at home.

Drama! The Mysterium Xarxes cannot be picked up. After breaking your keyboard
against the wall, you decided to search for a mod fixing that.

Lucky you.

With this mod, you can actually move around and pick up what's left of the Mysterium Xarxes. Enjoy
the wonders of history.


PLESE NOTE : the page is a Misc. Item and will appear as such in your inventory.



2. Detailed description
__________________________


The original Xarxes is only a placeholder. I had to make the model double-sided (the other face
of the paper was "invisible") and create a Havok profile to make it possible for the player to
grab it. Then I replaced the original Xarxes by my own. The original .nif file is untouched.



3. Updates
___________


v1.1 : fix cases where the old Xarxes would appear above the new collectible one, effectively preventing it to be picked up.

v1.0 : initial release




4. Troubleshooting
_____________________


There are a few known bugs. They are mostly related to the "double sided" flag I had to use in
NifSkope to make the model, well... double sided.


- sometimes, the Xarxes' page will look dark. Simply flip it over to the other face. That usually
fix it


- sometimes, if you put the page in a display case or on any flat surface, it can "sink" a bit
inside. Once again, flip it over to the other face. Should help.



If you find any bug, please let me know. Particularily strange Havok behavior, since making
a havok model is a pain in the ass and I may have missed something.




5. Legal things nobody read
______________________________


The Mysterium Xarxes model and texture belong to Bethesda. You probably shouldn't use them for
anything else than modding Skyrim.




That's all folks !
74 Comments
Mysterius  [author] Sep 27, 2017 @ 5:32am 
@FoxyTristin <3
Rex_ink Sep 26, 2017 @ 1:16pm 
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...............|,: : : : : :-~~--: : ::/ NEVER GONNA GIVE YOU UP
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__„-';;;;;\:''-,: : : :'~---~''/|THIS IS AAAAAAAAAAAAA GREAT MOD!
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Baron Von'Zan Aug 2, 2017 @ 2:55am 
I have to say I still use this it always felt wrong to have
To leave this behind
Mysterius  [author] Apr 12, 2017 @ 1:22am 
Wow. It's 5 years old, be careful using it I don't know if it still works. Save before installing and check that it's working properly before using it.
Son of Sam Apr 9, 2017 @ 10:53am 
thaaaaaaaaaaaaaaaaanks
Aloran Jan 25, 2017 @ 1:21pm 
Oh.
Mysterius  [author] Jan 21, 2017 @ 2:18pm 
@TheTrueDovahkiin : I'm not active anymore on Skyrim. I'm pretty sure there are already mods about the museum on the Nexus.
Aloran Jun 2, 2016 @ 10:06am 
Hey author of this mod, could you try to make a newly furbished mueseum so we can see all of the Mythic Dawn things from Oblivion?
Tiber Septim Feb 9, 2016 @ 8:28am 
Once again, It's the small stuff that impacts the game's immersion. I like seeing TES Lore in game
Mysterius  [author] Sep 18, 2015 @ 12:02pm 
Theoretically, yes. It could be incompatible with mods that modify the interior of the museum but i'm not even sure one exists.