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I don't know of any, but what you are describing seems unnecessary. These starting skill values simply represent racial aptitudes. Nearly all of the real power in "Skills" stem from their Perks. (Perks number at 0 as a level 1)
Keep in mind, the Elderscrolls series was heavily influenced by table-top rpgs such as Dungeons and Dragons. In such games, the player takes control of a character that has pre-existing aptitudes; and having zeros on all your stats would literally equate to a newborn child. The correlation is not as obvious in Skyrim as it is in previous games, because TES V changed much of the leveling structure when it shed the class system and base attributes.