Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Items (71)
Additional vanilla recipes
Created by Sir Foxy
Content In total 10 new recipes will be added without introducing new items. The main reason for these is to add a bigger variety of ways to craft certain items and to make the dropdown menus more useful, another reason is to give some buildings more use (...
Adjustable Zoom
Created by Swiss Halberdier
Adjustable Zoom Description This mod lets you adjust the minimum and maximum zoom level of the camera view. I created this mod that you can choose your own prefered setting with the values which you find useful. Maximal Zoom Maximal Zoom Options: 100 (stan...
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
AT02 - Weather
Created by Aquila Terra
Adjust weather conditions like global temperature, fog and snow on the ground....
Bathhouse Service
Created by MEGADORI
Provides the possibility to upgrade bathhouses, which increases the happiness and the area of effect and provides the possibilty for citizens to visit the bathhouse for relaxing. * The upgraded bathhouses has to be manned with a worker who keeps the water ...
Bread Oven
Created by MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Brecqhou Map 1024x1024
Created by 1abebee
Map in size of 1024x1024 representing geographic area of Sark and Brecqhou islands. Starting point in Brecqhou island. Map size: Normal Relief: Hills Other geographic area maps made: Riga Map 1024x1024 (Part of Baltic geographic area with starting point on...
Builders' yard
Created by MEGADORI
New material storage building: Builders' yard. Holds 25000 units. Slightly better than three warehouses in size and capacity....
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Calliope
Created by Sir Foxy
A decorative building providing a happiness to surrounding citizens. The calliope will use the power of steam to force air through the pipes resulting in sound. In order to maintain and operate this machine an academic and some firewood are necessary. Due ...
Caravan Extended
Created by Ezketara
Do you know the following problem or something similar? You have a farming outpost away from your main clutter of buildings and the people there need some clothes or tools. Now you create a trading route in your stable to transport those things, but your u...
Castle kitchen
Created by MEGADORI
As a town grows, so does it's hunger for fresh bread. This mod adds a new building for 4 bakers. - Makes bread production more effective by baking in bulk, providing work spots for 4 workers to work simultanously, and a new resource efficient recipe to mak...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Church
Created by MEGADORI
New building: Church. Happiness building found in decorations. Does NOT actually serve any religious purpose and does NOT add any functions of religious nature to the game....
Clock tower
Created by Sir Foxy
A decorative building providing a small hapiness bonus over a large area. The time displayed will equal the time set on your device, every hour the clock will strike the hour based on a 12h clock. *I used mods which reduce the footprints of buildings when ...
Crafting table
Created by MEGADORI
A small work place for one person where the simplest tools and clothes can be crafted. Suitable for small villages....
Dairy
Created by Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Deco roof
Created by MEGADORI
Put a roof over it! Decoratioon roof in 3 sizes that can be put over small buildings or other decoration....
Dense woods
Created by Neophir
Control the density of your forest! This mod allows you to select the densitiy of your forests. >> Now with a selection for every available tree in game << Last but not least... you can also set the resource output multiplier for your trees....
Fishing dock
Created by Sir Foxy
The fishing dock lets villagers catch fish further offshore. while the fisherman’s lodge needs the be connected to land, the fishing dock has to be connected to any of the bridge segments, the fishfarm, or another fishing dock. Apart from the placement the...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Forester House
Created by MEGADORI
A workplace for up to 5 foresters. Action radius 75....
Functional trade fair
Created by MEGADORI
This mod changes the role of the trade fair building and adds a new functionality: Workers will actively collect desired resources from nearby storage a the trade fair. Villagers get resources they need (food, fuel, clothes, tools) from the trade fair, but...
Gathering Tent
Created by MEGADORI
An improvised building for one gatherer and with a limited gathering radius. Suitable for a start without houses....
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Grassier Grass
Created by MEGADORI
Makes the grass in the field look more like grass. Purely cosmetic, no values changed....
Greater slope tolerance
Created by cstoneburner
Permits buildings to be built on more uneven ground than the base game. Can cause some ugly results and partial burial of buildings, although they do remain functional....
Hunting lodge
Created by MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
Lake Village
Created by Sir Foxy
Adds new buildings for building on the water. Visit the steamworkshop for the full description....
Longhouse
Created by MEGADORI
Recreation of a slavic/germanic/nordic longhouse. Multi-purpose modular building: Two buildings make one complete longhouse with entrances on both long sides. Any combination is possible. Modules: Living hall - Dwelling for 6 inhabitants. - Happiness and b...
Low and medium stone walls
Created by cstoneburner
Adds the first two build stages of walls and the second of the stone pillar as seperate bulids. The first stage pillar is ankle height and looks stupid by itself....
Manor House
Created by MEGADORI
New buildings: Luxurious stone houses for your villagers to live in splendor. High happiness and birth chance, but also high building cost and fewer inhabitants than big houses/hostels. This house, while having a footprint similar to the big vanilla house,...
Map - Anticosti Island
Created by Dreej
Second Map ! Made after a request to create Breton Island (Canada East Coast) Too big, i couldn't do it, so i made a smaller one north east of it. https://www.google.com/maps/@49.424756,-63.7205121,227565m/data=!3m1!1e3 _________ My islands i still quite p...
Map - Flower Island
Created by Dreej
First succeeded attempt of creating an completely custom island. Based on this : https://www.google.com/maps/@39.4235729,-31.2496444,39751m/data=!3m1!1e3 (has been stretched by width) ...
Market Stall
Created by MEGADORI
New storage buildings: Market stalls for small places or to build a large custom market. Contains: 1 big stall for 3000 units of resources, 2 small stalls for 1500 units of either resources or materials, 2 market carts for 1000 units of either resources or...
Storage shacks
Created by MEGADORI
Two smaller storage buildings * Small wooden shack for storing building materials Smaller and cheaper than the base game warehouse, but not as much storage * Small shed for storing resources - recreated from original mod by pbox Smaller and cheaper than th...
Milk X5
Created by Anna.Shirshova
This mod increases by 5x the amount of milk from cows...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More houses
Created by MEGADORI
More living houses for your villagers. Two thatched houses and a log house. Accomodate 4 villagers each. Homely decoraed....
More productive orchards
Created by cstoneburner
Orchards now produce twice and much and live 60-100 harvests instead of the six in the base game....
Mynx Rebalancing Mod
Created by A.D.Mynx
Rebalance the Vanilla Game to a more playable and logical version of the game CAUTION: IF you use V4 to V5 to the mod, the old savegame will crash your game, when option is not set to TRUE - Improved Peasants (humans): Faster walking speed; Peasants can ea...
Pithouse
Created by MEGADORI
Recreation of a slavic or germanic pithouse, a dwelling that is partially underground. Cheap, robust, but only suitable for temporary living....
PJ06 - Better Equipment
Created by Junior
Adjust the durability and the effect of clothes and tools...
PJ16 - Better Happiness
Created by Junior
Adjust the happiness spread by bathhouses, gardenhouses, playgrounds and statues....
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Productive teens
Created by Neophir
Have you ever wondered what your teens could do all day long? .....I did! With this mod your teens could hunt near animals and gather resources in their woking area....
Reduce Road Build Time
Created by Buraito
Roads take less long to build. e.g. If you play first person you only need to do 1 action to build the road. These values are changed: fv.core.Road.config.buildTime = 1000 fv.core.Stone_road.config.buildTime = 2000 Orignal values are 20000 for normal road ...
Riga Map 1024x1024
Created by 1abebee
Map in size of 1024x1024 representing geographic area of Latvia, Estonia and part of Lithuania. Included Saaremaa, Miiumaa, Muhu and (Ruhnu) Islands. Starting point in Riga. Map size: Normal Relief: Plains Same map: Saaremaa Map 1024x1024 (Staring point on...
Saaremaa Map 1024x1024
Created by 1abebee
Map in size of 1024x1024 representing geographic area of Latvia, Estonia and part of Lithuania. Included Saaremaa, Miiumaa, Muhu and (Ruhnu) Islands. Starting point in Saaremaa. Map size: Normal Relief: Plains Same map: Riga Map 1024x1024 (Staring point on...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Share the load
Created by MrBot
Stores firewood, coal, iron, flax, wool, hides, clothes, steel and tools in a warehouse instead of a barn...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Smaller bridge segments
Created by Sir Foxy
This mod will change the in-game bridge segments to a different set of prefabs. If you're planning on using this mod in a saved game, chances are high that you will need to rebuild all former bridges. Changes made: Bridge segment –> Bridge base Changed int...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Stone Bridge
Created by MEGADORI
A bridge built from stone to use over water or land. * 4 squares wide and designed to fit a 2 squares wide street * Start/end parts cost 60 stone and cover 6 squares. Middle parts cost 40 stone and span 4 squares * Due to a basic property of the game it is...
Stone steps
Created by Sir Foxy
The steps are merely decorative and do not provide a movement bonus....
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
Terrain paint patches
Created by cstoneburner
Permits placing patches of different textures. Zero build cost and time, but must be destroyed to be bulit over....
The Perl
Created by Norway Rules
An island in the Alerian Sea....
Time is relative
Created by Dulce.loves.colours
Tired of building your first graveyard 10 years into the game? Feeling unsettled by 9 year olds getting pregnant? Struggle no more, Karps Realistic Aging is here! The maximum life expectancy is now 240 which should translate into 80 ingame years. Children ...
Town decorations
Created by Sir Foxy
Content A small decorative pack to give the village a more personal look. Includes flowerbeds, fountains, flags, lanterns, extra fences, barrels, crates and an outhouse. Note: recommended to use big d pack mod, for it offers shrubs and shrubberies aswell a...
Trade Dock
Created by MEGADORI
A trade building at the seashore - because on an island, who would you be trading with. Functions like the castle market....
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Village healer & herb garden
Created by MEGADORI
Two new buildings: Healer's house for a smaller village (1 worker, max 3 patients) and a herb garden to produce herbs. Can designed to fit together but can be built seperately....
Villager config
Created by Lumpous
Change various config settings for Villagers...
Vineyard & Winery
Created by MEGADORI
New field crop: Wine New building: Winery - a tavern where wine (alcohol) is made and served. Wine crop * Yields fruits * If mod "Nuts,Berries&Greens" is active, the crop yields berries instead . https://steamcommunity.com/sharedfiles/filedetails/?id=11422...
Wild sheep
Created by cstoneburner
Sheep roam wild on your island and can provide you with wool, skins and meat, but are free spirits that can't be tamed....