RimWorld

RimWorld

123 ratings
Deconstruct First
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
327.192 KB
Nov 17, 2018 @ 10:28am
Mar 23, 2024 @ 2:09pm
8 Change Notes ( view )

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Deconstruct First

Description
updated to work on 1.5

Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff.

Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod.

Deconstructing new objects is IMO a very rare occuring event. It´s not always important - Yes. Since it is so rare, i figured my workers could do it before going on building new stuff. It used to be like so in Vanilla but sadly ot changed so i changed it back the way it was.
This is my first published mod. And calling it a mod would be a bit much, since it´s basically just tweaking some numbers in a file, so yea. Have fun


updated to work on 1.4

Check out my other / similair mod

Butcher First

https://steamcommunity.com/sharedfiles/filedetails/?id=1920982139

Smooth Walls First

https://steamcommunity.com/sharedfiles/filedetails/?id=2349483795

Repair Last

https://steamcommunity.com/sharedfiles/filedetails/?id=2373014222


Known Issues:
1. Roof Collapsing: "The roof won´t fall on your head, if you tell them to remove the roof."
Well if u deconstruct a wall without removing the roof first, the roof will collapse on you. That is the reason it was changed in the first place. But if you are turning your brain on before deconstructing, meaning "tell them to remove the roof over there", things it wont happen.
Anyways, drama and shenanigans happen all day on the Rim, am I right ?

2. Repair Fix: Repairing is now prioritised over Deconstructing/Constructing as it is in Vanilla.
At the time I published this mod I think there was still a little testing going on where Tynan put repairing objects like walls etc. on a lower priority he changed it back pretty quick but i didnt. Now followed up the change. Repairing comes before Constructing/Deconstructing.







Popular Discussions View All (1)
3
Nov 6, 2022 @ 12:09pm
I made my own version of this mod, feel free to use it.
Schmooolie | GDI >:(
52 Comments
Fozzy  [author] Dec 20, 2024 @ 2:39pm 
Glad to hear
Julia Dec 11, 2024 @ 2:39pm 
The problem was caused by Some More Jobs, now that I've removed that it seems to work fine again.
Julia Dec 8, 2024 @ 6:09pm 
This doesn't seem to be working for me in 1.5 right now - deconstructing gets done last. No idea what's causing it yet, but I'll comment again if I figure it out.
Strogen Aug 20, 2024 @ 5:13pm 
Yo, thank you for having this 1.5 ready! I thought how vanilla functioned was stupid. The deconstruction is stopping me from building further, so why not conquer that first?? Cheers!:spiffo:
Stellar Harbour Dec 14, 2022 @ 1:24pm 
Can you make cut blight first mod? :D
ThatCozyBear Nov 12, 2022 @ 6:33am 
thank you!
Fozzy  [author] Nov 9, 2022 @ 1:57pm 
thanks
Pain Nov 8, 2022 @ 8:50am 
I have no problems with Biontec and this mod if i see 1 i write
Pain Nov 8, 2022 @ 8:46am 
yay ^-^
Fozzy  [author] Nov 6, 2022 @ 10:02am 
@ Schmooolie | GDI , thank you for keeping the mod running for the community. I managed tp finally find the time to update the Mods. But i apreciate it