Door Kickers

Door Kickers

48 ratings
MX Series Project
   
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Equipment: Weapons, Armor
File Size
Posted
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1.573 MB
Nov 2, 2018 @ 6:22am
Mar 30, 2020 @ 9:42pm
6 Change Notes ( view )

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MX Series Project

Description
The mainstay rifle series of ArmA III's NATO forces in 2035, it comes in 4 different variants each to fulfill unique roles. All are chambered in caseless 6.5x39mm intermediate cartridge with fire rate of 625 rounds per minute, or 750rpm for the MX-SW variant.

This mod aims to provide a realistic feel to the iconic weapons from ArmA III, giving the right balance between not being outright OP, and not being as terrible as Door Kicker's vanilla trooper skills.

Currently contains:
- MX Rifle (standard rifle variant with ACO)
- MX-SD Rifle
- MXC (shortened carbine with Mk17 Holo)
- MXC-SD
- MX-SW (Light Support Weapon with RCO, uses Red Tracer)
- MX-SW SD
- MXM (Marksman variant with MOS, uses AP bullet)
- MXM-SD

New additions in the update:
- Vermin (.45 ACP submachinegun)
- Vermin-SD
- Carrier Lite Vest

All weapons use newly-reworked attacktypes separate from vanilla ones. Each weapon is designed to be unique to its variant's role, and differs in handling, aim time, and accuracy for both single-shots and full-auto. The attachments on each weapon will also affect its effectiveness. For example, an RCO scope will suit mid-range engagements better than the Mk17 holo sight, but the latter has superb aim time at close distances. A VFG aids mobility and handling speed, while AFG helps mitigate recoil and provides higher stability for distant aimed shots. Unlike what many games get wrong, the suppressor will NOT reduce accuracy or stopping power; on the contrary you get a minute accuracy bonus. However it won't stop the bullet going supersonic, making it quite audible up to 13 meters. That and reduced weapon handling as well as significant increase in muzzle length may hinder CQB effectiveness. Ultimately YOU will have to pick the right tool for the job.
9 Comments
KetchupWarthog  [author] Jun 9, 2020 @ 3:45am 
@apisorn18 unfortunately I have no plans to start any new mod projects since Door Kickers 2 will be coming soon. I'm only keeping existing mods up to date, or finishing previous projects (which I already did).
HazmatGamer Jun 7, 2020 @ 5:13pm 
Very good mod.

How about making Katilba next?
LucSon Mar 24, 2020 @ 4:01pm 
@sinon From the Arma III wiki:
"The MX family was designed by real-life gun manufacturer CMMG Inc. of Missouri, U.S.A, specifically for ArmA 3.
Its design appears to be inspired by two real-world rifles, most notably the Remington 'ACR' and Robinson Armament's 'XCR-L' assault rifles."
FrostNova Apr 11, 2019 @ 4:43am 
These things are the fucking sexiest rifles I have ever laid my eyes on.
Donnexia Dec 6, 2018 @ 5:31am 
Many players maybe don't like MX in ArmA 3, but put them here is a very interesting idea. Wish can make whole ArmA 3 series.
Mausu Dec 6, 2018 @ 5:20am 
I mean, it's an alright series in practice
I'm just a sucker for the classics
KetchupWarthog  [author] Dec 6, 2018 @ 5:05am 
Honestly I've come to like the series alot, it's a good compromise between a DMR and assault rifle. Especially when fighting on Altis against Space Iranians.
Mausu Dec 6, 2018 @ 2:01am 
Possibly the grossest guns in ArmA3
Great mod, however.
leonard.hess Dec 2, 2018 @ 9:30am 
nice. Nice. NICE.