Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

37 ratings
FG Ability Tweaks
   
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Oct 29, 2018 @ 3:32am
Feb 15, 2019 @ 1:08am
6 Change Notes ( view )

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FG Ability Tweaks

Description
Description:
Small ability tweaks. Gunner and Marksman for everyone. Big Compartments for non-Rogues. Fast Exchange for non-Fighters.

General:
New General abilities:
Big Compartments (for non-Rogue/Wizard classes)
Power Level: 4
Provides 2 Quick Item Slots.
Is mutually exclusive with Rogue's "Deep Pockets" and the Wizard's "Book Bag"
Rapid Exchange (for non-Fighter classes)
Power Level: 6
-1 sec Weapon Switch recovery cooldown

Modified existing General abilities:
Grants existing "Gunner" and "Marksman" ability for all classes
Grants "Monastic Unarmed Training" to Chanter, Druid, Paladin, and Wizard

Cipher:
New Cipher abilities:
Voice of the Soul
Power Level 4
+1 Echo Power Level
Face of Deceit
Power Level 4
+1 Deception Power Level
Eye to Destruction
Power Level 4
+1 Shred Power Level

Modified existing Cipher abilities:
"Defensive Mindweb" breaks On Critical Hit instead of On Damage

Fighter:
Modified existing Fighter abilities:
Changed string for "Quick Switch" to make clear it's class exclusive

Monk:
Modified existing Monk abilities:
Changed string for "Graceful Retreat" to make clear it's class exclusive
Moved "Graceful Retreat" and "Long Stride" to PL 1 for Monk

Paladins:
Modified existing Paladin abilities:
"Wrath of the Five Suns" Penetration now scales with Power Level +0.5

Wizard:
New Wizard abilities:
Book Bag
Power Level 3
Grants +1 Quick Item Slot. -0.5 sec Grimoire Cooldown
Is exclusive with Rogue's "Deep Pockets" and "Big Compartments"
Better Book Bag (Upgrades Book Bag)
Power Level 4
Grants +2 Quick Item Slots. -1 sec Grimoire Cooldown.
Is exclusive with Rogue's "Deep Pockets" and "Big Compartments"
8 Comments
Majber Feb 3 @ 3:15am 
I'm using the community patch mod in my game too, could you advise if I can use this mod too or there may be conflicts?
TECHNO_MAGE Sep 5, 2024 @ 11:21am 
Simple and good. Makes guns feel like they really are, easy for anybody from any walk of life to use.
nin.21 Jun 3, 2022 @ 9:12pm 
The rogue should be able to quick switch too at least!
Araedros Sep 10, 2019 @ 6:11am 
hi. I'm using the community patch mod in my game.
Could you advise if I can use this mod too or there may be conflicts?
Thx
FailGeek  [author] May 10, 2019 @ 5:10am 
Just doing a quick console-ing and nothing seems to have changed internally? Should be okay. I'll probably do a minor pass (do not wait for this) just to make everything matches with the current data format but it should be okay.
Majber May 10, 2019 @ 12:41am 
Can you please confirm or deny compatibility with latest patch? ( I dont want to break new game saves)
FailGeek  [author] Feb 15, 2019 @ 3:32am 
Cheers! Thanks for subscribing.
Majber Feb 15, 2019 @ 2:18am 
thank you for updating and improving this mod