Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For anyone interested, the source code comes along with the mod, and the author put their mod under a CC license that allows anyone to use and redistribute it freely (if not behind a paywall or any type of monetization).
Also, from what I could analyze, it doesn't seem to need a lot of change. Just some variables and namespaces that were used that need updating: "using Harmony" can be removed, since you only need to use HarmonyLib now; the reference to UnityEngine.dll needs to be changed to the UnityEngine.CoreModule.dll; the way you create an instance of Harmony is slightly different, as you don't need to use the Create method anymore, just Harmony = new Harmony; the GUI class seems to have been changed too, but I wasn't too sure what to do with that.
I really miss this mod as well, and if anyone would like to give a try at forking this it'd be much appreciated.