Stellaris

Stellaris

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PJs :: Asteroid and Moon Habitats
   
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6. Okt. 2018 um 21:55
16. März 2021 um 0:39
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PJs :: Asteroid and Moon Habitats

In 2 Kollektionen von PrinceJonn
Stellaris :: Maintained Mods
23 Inhalte
Stellaris :: Megastructures
2 Inhalte
Beschreibung
Colonize your asteroids and moons with this mod. When you have researched the technologies, you will be able to enact planetary decisions to build bases on your little planetoids. They can house very small populations, but will give you that flavour, and enable you to roleplay that expanse game a bit better!

The habitats/bases work much like normal habitats. If there are minerals on the planetoid, you will be able to mine it once you settle. If there are crystals, you will be able to build crystal mines, etc.

Asteroid Districts
  • Housing
  • Commercial/Energy
  • (Minerals)

Moon Districts
  • Housing
  • Commercial/Energy
  • Hydroponics
  • (Minerals)

Technologies
There are two separate technologies, and they start appearing at Tier 2, so fairly early. Given they aren't insanely good planetoids (not 100% habitability) I feel it's fairly balanced.

Compability
Compatible with Planetary Diversity!

I have to overwrite the urban/city and the rural district files, so it's currently incompatible with a lot of mods. I will try to make it more compatible as time progress, but it is a fine balance.
Beliebte Diskussionen Alle anzeigen (1)
0
1. Juni 2019 um 19:55
Some ideas
-=Maure=-
55 Kommentare
Ranosian 31. Jan. um 22:30 
I cant seem to build megastructures because most of the planets are now colonisable
Beast-Storm 3. Juni 2021 um 21:02 
And does this mod still work for 3.0?
Beast-Storm 3. Juni 2021 um 21:01 
When can we expect an update?
Verily 19. Apr. 2021 um 11:06 
Planetary Diversity has an add on that allows Habitats on solid moon/planetary bodies.
PrinceJonn  [Autor] 13. März 2021 um 23:44 
I was unaware that my mod would even work on habitable planets or planets with the terraforming modifier. What does PD stand for?
Verily 11. Jan. 2021 um 5:01 
In my experience, when I terraform while using PD habitats it destroys the habitat colony @Sorypsi and I just plan on moving the pops elsewhere shortly before the terraform completes and then recolonizing. I then move the pops back once the new colony has been completed.
Neverminder 15. Dez. 2020 um 6:51 
im currently using PD habitats and i figured to ask you - any idea how to REMOVE a habitat? i like the idea of using a habitat on a planet until the technology is available to terraform into an ideal planet that doesn't need a habitat.

but i don't have a clue how to remove them
PrinceJonn  [Autor] 16. Aug. 2020 um 12:19 
@silverfish that's because those specific asteroids had some leftover space for some reason. I copied those images from the game, so I don't know why they were that way.
Silverfishv9 16. Aug. 2020 um 10:53 
But thank you for your help, your mods really help me get the most out of the game!
Silverfishv9 16. Aug. 2020 um 10:45 
The strangest part is still how its specifically normal asteroids. starting with the new Origin shows it works perfectly for all the moons and ice-asteroids, its only the default ones that lose the top of their art. But I'm no coder, so I couldn't tell which end makes asteroids specifically different, unfortunately.