Stellaris

Stellaris

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PJs :: Asteroid and Moon Habitats
   
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File Size
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4.293 MB
Oct 6, 2018 @ 9:55pm
Mar 16, 2021 @ 12:39am
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PJs :: Asteroid and Moon Habitats

In 2 collections by PrinceJonn
Stellaris :: Maintained Mods
23 items
Stellaris :: Megastructures
2 items
Description
Colonize your asteroids and moons with this mod. When you have researched the technologies, you will be able to enact planetary decisions to build bases on your little planetoids. They can house very small populations, but will give you that flavour, and enable you to roleplay that expanse game a bit better!

The habitats/bases work much like normal habitats. If there are minerals on the planetoid, you will be able to mine it once you settle. If there are crystals, you will be able to build crystal mines, etc.

Asteroid Districts
  • Housing
  • Commercial/Energy
  • (Minerals)

Moon Districts
  • Housing
  • Commercial/Energy
  • Hydroponics
  • (Minerals)

Technologies
There are two separate technologies, and they start appearing at Tier 2, so fairly early. Given they aren't insanely good planetoids (not 100% habitability) I feel it's fairly balanced.

Compability
Compatible with Planetary Diversity!

I have to overwrite the urban/city and the rural district files, so it's currently incompatible with a lot of mods. I will try to make it more compatible as time progress, but it is a fine balance.
Popular Discussions View All (1)
0
Jun 1, 2019 @ 7:55pm
Some ideas
-=Maure=-
55 Comments
Ranosian Jan 31 @ 10:30pm 
I cant seem to build megastructures because most of the planets are now colonisable
Beast-Storm Jun 3, 2021 @ 9:02pm 
And does this mod still work for 3.0?
Beast-Storm Jun 3, 2021 @ 9:01pm 
When can we expect an update?
Verily Apr 19, 2021 @ 11:06am 
Planetary Diversity has an add on that allows Habitats on solid moon/planetary bodies.
PrinceJonn  [author] Mar 13, 2021 @ 11:44pm 
I was unaware that my mod would even work on habitable planets or planets with the terraforming modifier. What does PD stand for?
Verily Jan 11, 2021 @ 5:01am 
In my experience, when I terraform while using PD habitats it destroys the habitat colony @Sorypsi and I just plan on moving the pops elsewhere shortly before the terraform completes and then recolonizing. I then move the pops back once the new colony has been completed.
Neverminder Dec 15, 2020 @ 6:51am 
im currently using PD habitats and i figured to ask you - any idea how to REMOVE a habitat? i like the idea of using a habitat on a planet until the technology is available to terraform into an ideal planet that doesn't need a habitat.

but i don't have a clue how to remove them
PrinceJonn  [author] Aug 16, 2020 @ 12:19pm 
@silverfish that's because those specific asteroids had some leftover space for some reason. I copied those images from the game, so I don't know why they were that way.
Silverfishv9 Aug 16, 2020 @ 10:53am 
But thank you for your help, your mods really help me get the most out of the game!
Silverfishv9 Aug 16, 2020 @ 10:45am 
The strangest part is still how its specifically normal asteroids. starting with the new Origin shows it works perfectly for all the moons and ice-asteroids, its only the default ones that lose the top of their art. But I'm no coder, so I couldn't tell which end makes asteroids specifically different, unfortunately.