Divinity: Original Sin 2

Divinity: Original Sin 2

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Murderbot's Game Master Character - Definitive Edition
   
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Type: Add-on
Game Mode: GM
Tags: Races
Tamanho:
Publicado em:
Atualizado em:
1.657 MB
6 out. 2018 às 14:14
6 out. 2018 às 14:38
2 notas de alterações ( ver )

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Murderbot's Game Master Character - Definitive Edition

Numa coleção por Heinz234
Heinz234's GM Add-ons for Definitive Edition
21 itens
Descrição
Based on an idea by Murderbot this mod adds an invisible undetectable NPC to the GM Creature Menu.
The NPC can be given any status or skill just as a normal NPC but will never break invisibility.
There is no way to detect it, not even for the GM so you need to select it through the Encounter Menu to be able to possess it after placing it in the scene.

You'll find the GM Character under Humanoids - Game Master in the Creature Menu.

The character will never join combat, but you will of course still be able to use any ability or skill while the players are engaged in combat.
12 comentários
salvatillit 7 jan. 2019 às 12:59 
Intelligent solution. Thanks!!!
Heinz234  [autor] 7 jan. 2019 às 0:17 
Just did a little test @salvatillit and the only way to save the character is to give it a status that makes it visible like "human form". If you set the status duration to 1, or 2 turns, you should be able to rightclick and save the character just before it becomes invisible again.
salvatillit 6 jan. 2019 às 21:02 
Hi Heinz, thanks for this excellent mod. Is there any way to include the option for saving this GM npc to the exported characters. That way i would only have to customize it (with skills) 1 only time and then can used in any scene. Thanks!
Heinz234  [autor] 4 dez. 2018 às 10:18 
My bad. Of course there is a charactersheet. (i should not reply before I had my morning coffee).
The character is : Game Master" and can only be selected through the Encounter Menu. You can add skills the normal way. If your gane crashes I suspect a mod conflict as I can use the character without probklems (just tested again and added a screenshot to prove it) and have had no complaints on it before.
Shadilay 4 dez. 2018 às 10:09 
Then how am I suposed to give it skills to used during a session if it's sheet makes my game crash ?
Heinz234  [autor] 4 dez. 2018 às 4:44 
No. The invisible character is just that. An invisible "helper character" with no visible features and no "character sheet".
Shadilay 4 dez. 2018 às 4:09 
There's a small problem with the character, it makes my game crash when I try to interact with the environement or when I click "Detail" to change its sheet. The invisible character is Icara right ?
Nicol Bolas 28 out. 2018 às 8:33 
:D I explain!: it just looks better if you place stuff normaly the monster just appear like plop! there it is xD. but with summon some monsters have a unique animation and with that i can make it look cool :3 that monster actually teleport there with a nice effect
Heinz234  [autor] 28 out. 2018 às 8:03 
Then I actually fail to see the use of that as the GM already can summon unlimmited numbers of anything :D
Nicol Bolas 28 out. 2018 às 7:55 
you can change max summon in the NPC Stat there should be an entry called max summon :3 Thank you :D