Divinity: Original Sin 2

Divinity: Original Sin 2

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Murderbot's Game Master Character - Definitive Edition
   
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Type: Add-on
Game Mode: GM
Tags: Races
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1.657 MB
6 ott 2018, ore 14:14
6 ott 2018, ore 14:38
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Murderbot's Game Master Character - Definitive Edition

In 1 collezione di Heinz234
Heinz234's GM Add-ons for Definitive Edition
21 elementi
Descrizione
Based on an idea by Murderbot this mod adds an invisible undetectable NPC to the GM Creature Menu.
The NPC can be given any status or skill just as a normal NPC but will never break invisibility.
There is no way to detect it, not even for the GM so you need to select it through the Encounter Menu to be able to possess it after placing it in the scene.

You'll find the GM Character under Humanoids - Game Master in the Creature Menu.

The character will never join combat, but you will of course still be able to use any ability or skill while the players are engaged in combat.
12 commenti
salvatillit 7 gen 2019, ore 12:59 
Intelligent solution. Thanks!!!
Heinz234  [autore] 7 gen 2019, ore 0:17 
Just did a little test @salvatillit and the only way to save the character is to give it a status that makes it visible like "human form". If you set the status duration to 1, or 2 turns, you should be able to rightclick and save the character just before it becomes invisible again.
salvatillit 6 gen 2019, ore 21:02 
Hi Heinz, thanks for this excellent mod. Is there any way to include the option for saving this GM npc to the exported characters. That way i would only have to customize it (with skills) 1 only time and then can used in any scene. Thanks!
Heinz234  [autore] 4 dic 2018, ore 10:18 
My bad. Of course there is a charactersheet. (i should not reply before I had my morning coffee).
The character is : Game Master" and can only be selected through the Encounter Menu. You can add skills the normal way. If your gane crashes I suspect a mod conflict as I can use the character without probklems (just tested again and added a screenshot to prove it) and have had no complaints on it before.
Shadilay 4 dic 2018, ore 10:09 
Then how am I suposed to give it skills to used during a session if it's sheet makes my game crash ?
Heinz234  [autore] 4 dic 2018, ore 4:44 
No. The invisible character is just that. An invisible "helper character" with no visible features and no "character sheet".
Shadilay 4 dic 2018, ore 4:09 
There's a small problem with the character, it makes my game crash when I try to interact with the environement or when I click "Detail" to change its sheet. The invisible character is Icara right ?
Nicol Bolas 28 ott 2018, ore 8:33 
:D I explain!: it just looks better if you place stuff normaly the monster just appear like plop! there it is xD. but with summon some monsters have a unique animation and with that i can make it look cool :3 that monster actually teleport there with a nice effect
Heinz234  [autore] 28 ott 2018, ore 8:03 
Then I actually fail to see the use of that as the GM already can summon unlimmited numbers of anything :D
Nicol Bolas 28 ott 2018, ore 7:55 
you can change max summon in the NPC Stat there should be an entry called max summon :3 Thank you :D