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It would also make sense to put explicit snap points for the round tracker
The stock price tracker tokens and the round marker token all have their "grid" toggle turned on, so they're snapping to the hex grid and can't be put on their appropriate spots. Easy enough to toggle off as long players know the option is there, but not everyone does. The checkers and the note card also have grid snapping turned on, but that's no problem.
The bank treasury tile is unlocked and can be dragged around (not a big concern, of course). But the corporation treasury tiles are also individually moveable. Is it possible to lock the corporation treasury tiles to their cards in the same way that their transfer counters are?
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
Bug where Withold button not working:
The withold function isn't actually adjusting the .treasury property (fix by just using a transferMoney call instead of lines 406-409)
Bug where BH wouldn't pay out with Pay Private button:
There's a typo in the code, line 293 says 'DM' but should say 'DH'
Bug where company's Bank Transfer function fails:
The paytobank function is only checking players for transfer calls, change line 279 to be entities instead of players
Non-code bugs:
Some of the stacks of certificates are "upside-down" so they tend to clip into the board. Also some of the certificates are stackable and others are not. I'd suggest just doing a clean regeneration of all certificates.
Thanks so much for this mod! Hopefully my work helps others who where having troubles as well.