The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Orange Moon - An Elder Scrolls V: Skyrim Dungeon
   
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Orange Moon - An Elder Scrolls V: Skyrim Dungeon

Description
REQUIRES DAWNGUARD AND DRAGONBORN

DESCRIPTION
A Hircine-themed Dwemer dungeon, Katumz lies just north of Shor's Stone and was the seat of astronomical research. A mass of gears and pipes, the mod features a new ingredient and nine animated Dwemer weapons with unique enchantments. The ruin lies north of Shor's Stone. To get inside, you need to find a key. Try looking around areas near Dwemer experts (or looking at the pictures for a hint to one of three locations where the key might be found).

CONTENTS
-An estimated 1-hour-long lore-friendly dungeon.
-New weapons to mess around with.
-New ingredient. Bite into a citrus fruit!
-New things to read.
-Two dragons!
-Easter eggs!

INCOMPATIBILITIES
This mod might become or be incompatible with mods that change the landscape of the areas where Orange Moon takes place. Errors such as floating grass, landscapes with incorrect textures and height, and missing or duplicated static meshes may occur. Be particularly careful of mods that affect areas to the north of Shor's Stone.

EXTRAS
I highly recommend downloading an ENB shader as this mod centers around colors and darkness and, for this reason, I do not recommend a mod that removes interior fog. I feel that disabling fog or pushing it farther back can change or completely remove how the mod author wished the mise-en-scène of the level to be. Sometimes fog tells a story! The ENB I use is a tweaked version of SKYRIM ENHANCED SHADERS NLA - ENB and I have built Orange Moon around it. My only tweaks include simpler shadows and reflections as well as reflections for exteriors and interiors. I personally believe it to be the best ENB on the market.

The mods below are ones that I have personally endorsed. You may also wish to download my books mod as this will increase the number of books (located at the bottom of the page).

-Realistic Water Two.
-Skyrim Misc Patches Collection - SMPC.
-Unofficial Dawnguard.
-Watercolor for ENB and Realistic Water Two.

BUGS
-The LOD on the ruin is not perfect. Some static meshes may disappear and reappear radically.
-Ambushes may not work correctly in that enemies will stand outside their hiding place.

CREDITS
-wrig675 for Bellyaches New Dragon Species and Ohdaviing Replacer.
-bfadragon for Resource Extra Food.
-elinen for Hoddminir Plants and Trees.
-Kewin658 for Hunting Grounds.
-jasperthegnome for Basic Shapes.
-mahty for Dwarven Beam Blades.
-MihailMods for Dwarven Colossus.
-Tamira for Stroti Resource Pack.
-tueffelachtein for Tueffels Misc Resources.

OTHER
-Red Flame
-Yellow King
-Books Books Books v2
-Dwarven Pride
39 Comments
Spyro_Dragonite Sep 7, 2020 @ 10:50pm 
slightly unhappy the weapons cannot be improved. after i collected all of the ancient books, and even got the bauble schematics (which did not let me actually make a bauble BTW), i would have thought i would be able to do something with them. it would also be cool if you could toggle them between blood moon mode, and blue moon mode. either way these weapons are very nice. also the one statue vanishing like it did makes me think i will have a fight on my hands at some point. also i think you did a great job on the custom defender bot at the end of the vault, really looked well put together.

just a heads up @T.T/DrunkenHordor, when the walkthrough says to use the key, its a key key, not a bauble key, and there are a few doors it opens. i actually missed the important door it opens mostly cause i couldnt see a darned thing, but the blood mood bauble comes from an object you have to find first.
Moog  [author] Jul 30, 2020 @ 5:22pm 
I'm glad that you're enjoying the mod! I'm sorry that you're lost. I made a walkthrough on the Nexus: https://www.nexusmods.com/skyrim/articles/51739
King_Julien Jul 30, 2020 @ 11:44am 
Hey Moog. I really need help. I love your mood but i dont know how i find the aritemetic dwmer puzzle cube for the mechanise at the top and cant find the bubble for the blood moon thing. I played it for 6 hours now. Pls help me im lost
Moog  [author] Mar 22, 2020 @ 6:08pm 
Elfendrago, I'm flattered! Do whatever you'd like with it. Just remember to include my list of credits.
HurricainReaperProductions Mar 22, 2020 @ 2:42pm 
hello im wondering if it is possible to integrate this dungeon or use it as a master file for my werebeast expasnion series quests
Moog  [author] Jan 2, 2019 @ 2:42pm 
You need the schematics, the puzzle box, and the cube. The cube goes on the machine and solves the puzzle box.
PAJAY316 Jan 2, 2019 @ 11:31am 
This mod is by far my favorite out of the dungeons I've played. However I'm running into an issue where after I have the schematics and the cube, the machine still tells me I don't have the cube yet. Is the Dodecagon, not the puzzle cube or is this a bug?
Moog  [author] Dec 27, 2018 @ 6:15pm 
Maybe Hircine liked the statue after you gained access to the vault.
berndhofschroeer Dec 27, 2018 @ 7:41am 
Hi, this is a very great dungeon. At the end, why does Hircine disappear? If I walk back, he´s gone. Is there a Way to fight him?

arfk.moraes Nov 3, 2018 @ 11:02pm 
how to install?