Interstellar Rift

Interstellar Rift

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HSC Avalon II F
   
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Sep 15, 2018 @ 5:18pm
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HSC Avalon II F

Description
Introduction
Today Hurles Corporation presents the reworked Avalon-Class which was necessary because of new interstellar CPU and armor regulations.
Built to protect our trade routes the Avalaon II variant F supports all those new rules and come with a partly renewed interior and fully redesigned hull.
Thanks to a blanace between armor, shields and firepower this ship will not let you down.

Apperance
The II F keeps some of the features of the earlier II C variant but overall the hull is more streamlined now.

Fuel Consumption
To reduce fuel consumption the ship is mainly equipped with the more efficient engines regarding fuel per thrust.
This is further supported by a whopping 273 hidden solar panels.
Still the Avalon will churn up a lot of fuel when running at full power.
However if you reduce the shield output if not in combat the Avalon will keep running a long time.

Crew
To efficiently use a ship of the Avalon class a crew of two or above is recommended.
Operating an Avalon-Class without help is possible but difficult in combat.
Captains who prefer to stay alone or avoid company should look for a smaller sized ship.

Language
All rooms and most equipment are written in German.
If you do not speak German please consider loading it into Editor first to change captions on to your liking.

= Critique and ratings welcome. =

Resource cost
  • Iron 156.15K
  • Copper 41.8K
  • Silicon 5.62K
  • Steel 37.95K
  • Aluminium 900
  • Vectronium 1.1K

Stats
  • Mass: 172.9K
  • Max Speed:114 m/s
  • Thrust: 359.5K
  • Turn rate 1.67
  • Power generation: 7636.5
  • Power storage: 1.147.626
  • Power drain (out of warp): 3.585
  • Armor: 105.000
  • Shield: 20.000

Warfare
  • Mass: 172.9K
  • Heavy shield generator: 2
  • Large armor generator: 1
  • Hacking terminal: 1/2
  • EMP: 1
  • Torpedo Launcher (front): 2
  • Missle launcher (sides): 2/4
  • Fixed weapons (Front): 4/10
  • Turrets (front): 2
  • Turrets (sides): 6
  • Ammo storage: 4
  • Disposal Unit: 1 (launching drones)
  • Salvager: 1 (regaining drones)

Energy
  • Large generator: 5
  • Solar panel: 273
  • Small power cell: 83
  • Medium power cell: 6

Storage
  • Cargo pads: 17
  • Large hydrogen tank: 4
  • Weapon rack: 2
  • Locker: 4

Economy
  • Cargo teleporter: 10
  • mall refinery: 1
  • Extractor: 1
  • Assembler: 1
  • 3D Printer: 1
  • Molecular assembler 2

Other
  • Datacore, expansion bay, holotable, trade terminal and more
  • Multiple terminals across the ship.
  • Teleporter (long range)
  • Teleporter (short range, backup)
  • Gravitational anchor
  • Large rift generator
  • Escape pod docking station: 2
  • Small sensor array: 4
  • Large sensor array: 3
4 Comments
isard999  [author] May 8, 2022 @ 12:34pm 
thanks :)
Kaskadoom Apr 26, 2022 @ 2:38pm 
Nice work!
isard999  [author] Sep 18, 2018 @ 10:14am 
If you are missing some features, please drop a comment here.
I am constantly altering the design so it will fit for as many people as possible.
isard999  [author] Sep 15, 2018 @ 6:26pm 
Finally the II F is finished.
Basically it is a straight upgrade from the older II C but I had to skip D and E variant thanks to new weapon cpu regulations :/

The II F features more weapons than you can use, activate or deactivate some to adjust to your liking.

Happy hunting :)