Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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New Chanter Tweaks (PoE2 Deadfire Tweaks)
   
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684.802 KB
Sep 11, 2018 @ 6:22pm
Dec 20, 2018 @ 12:29pm
5 Change Notes ( view )

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New Chanter Tweaks (PoE2 Deadfire Tweaks)

In 1 collection by Kohwalter
PoE2 Deadfire Tweaks
30 items
Description
New Chanter subclass with completely different tree

A new subclass for the Chanter
Changes most of the Invocations from the Chanter Tree by giving varying types of Martial, Support, and Arcane abilities, while also adding new Passives
Bards are able to cast some elemental spells (Fire, Earth, Water, Frost)
Bardic Abilitites (check screenshots for further details):
Inspire Hope (Healing)
Inspire Prowess (Buff)
Inspire Luckiness (Buff)
Inspire Bravery (Buff)
Inspire Heroim (Buff)
Healing Melody (Healing)
Crusader's Aria (Healing)
Reaper's Tune (Primary Attack)
Frostbrand (Primary Attack)
Freezing Melody (Chant)
Inspire Triumph (Chant)
Shielding Melody (Primary Attack)
Furious Thrust (Primary Attack)
Armor Mastery (Passive)
Fast Recitation (1 & 2) (Passive)
Lingering Song (1 & 2) (Passive)

Also available at Nexus: https://www.nexusmods.com/pillarsofeternity2/mods/72
13 Comments
Sexy Beast Mar 10, 2024 @ 4:36pm 
@kohwalter, you were right, i was able to re added taking that chant from the progression table of the original game and pasting it in the file of your pathc(i made a new mod with really minor tweaks/bufs to your awesome new class), so i just wanted to say thanks you because i had never modded before anything and your awesome work made me reasearch to add my tweaks to it, thanks and keep the amazing work!
Kohwalter  [author] Apr 3, 2023 @ 9:15am 
If I remember correctly, you will need to change the progression table for the Chanter to add it to the bard subclass.
Sexy Beast Apr 2, 2023 @ 8:06pm 
hello @Kohwalter i love this mode i just want to know if you could add to the tree the song that sumons skeletons in the vainilla chanter for the bard subclass, or tellme how to do it locally and i do it in my own, i am trying to search the keyword bard in the override folder of my game to see where it defines the skills but i never modded a game(but i am a programmer maybe that help a little bit). any help or patch with the addon would be increidble aprecciatte!
Haybusa Feb 7, 2019 @ 3:38pm 
I have a question, for the Chanter they have the chant called March of Heroes. I couldn't find the skill online so I'm assuming this mod adds it. It says in the description it increases accuracy but I want to know exactly how much. Because the tooltip says 400% Chance Shaken (Says this for some other skills in the game as well)
Jaxom Sep 13, 2018 @ 8:46pm 
Thanks for the update! Look forward to the mod!
Kohwalter  [author] Sep 13, 2018 @ 1:13pm 
Yes, that is one solution, which is the same as installing the mod from Nexus :)
Although, the Devs need to fix this problem, otherwise it will defeat the easy-to-use aspect of the Steam Workshop =)
gumby Sep 13, 2018 @ 12:36pm 
so what worked for me to fix my strings for the mod was finding the workshop folder, find the ID that the mod was open it to a second id move that folder to your override folder and then i loaded the game up and at least as far as character creation the text seems to be fine
Kohwalter  [author] Sep 13, 2018 @ 10:21am 
Update: This is happening with all mods downloaded from Steam Workshop that changes stringtables.
The game developers probably forgot to take into considerationg that Steam does not save the mods in the Override folder. Stringtables depend on specific folder structure and Steam workshop does not follow it when you download the mod, saving in a completely different place.
I've noticed the devs about this but and I'm waiting for a response on how we can solve it in our end or if they will fix it on their end.
Kohwalter  [author] Sep 12, 2018 @ 2:13pm 
Thanks for reporting it. I will investigate. This problem is only happening here on the Steam Workshop with mods that change the Stringtable files.
Jaxom Sep 12, 2018 @ 2:11pm 
I just tried it again. This time it was the only mod I had loaded up. Stil lthe same result.