RimWorld

RimWorld

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Mod Manager
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
Tiedostokoko
Julkaistu
Päivitetty
6.113 MB
9.9.2018 klo 6.06
14.10.2022 klo 15.35
79 muutosilmoitusta ( näytä )

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Mod Manager

1 kokoelmassa, tekijä Fluffy
Fluffy Mods
19 luomusta
Kuvaus
Juggle your mods like a pro!



A cleaner, better Mod management screen.

  • separate lists for available and active mods
  • create and delete local copies of steam mods
  • create and load mod list backups
  • load mod list from save games
  • (mass) subscribe to steam mods
  • proper search filtering
  • drag and drop activation and reordering
  • keyboard navigation
  • mod and mod list colouring
  • discover other mods by your favourite author(s)

And, if supported by the mod author;

  • version checking
  • dependency checks
  • incompatibility checks
  • load order hints



Allows modders to create a Manifest.xml file, enabling a bunch of features that should have been in vanilla;

  • version checking
  • dependency checking
  • incompatibility checking
  • load order hints

See the documentation[github.com] for details on how to implement this. It's easy!



local mod copiesYou can make a local copy of any steam mods (or all active steam mods at once) by clicking the corresponding button underneath the mod details (or active mods list). Doing this will make sure any updates to the steam version will not break your game in progress. Local mods are created in the RimWorld/Mods folder, and can be manually deleted, or deleted by clicking the corresponding button underneath the mod details.

Note: You may want to occasionally delete obsolete local copies, as having many mods in the mod folder will make RimWorld take longer to start, and the Mod Manager window take longer to open.

mod list backupsYou can create mod lists by clicking the mod list button underneath your active mods, and selecting 'save current list'. You will have to choose a unique name, and the mod list will be stored in a folder next to your save games.
To load a modlist, click the mod list button, then select the save game or mod list you want to load mods from. Any mods that couldn't be matched to your current list of mods will be greyed out.
To delete a mod list (only the list, not the actual mods), click the mod list button, select the list to be deleted, and then choose the delete option.

steam subscribing
If a loaded modlist contains mods you do not have installed, but are available on the workshop, you can quickly install the mod by clicking the button in the mod details. You can also click the 'subscribe to all' button underneath the active mods list to subscribe to all missing mods.

mod and mod list colours
You can set colours for individual mods by clicking the palette icon underneath the mod details. To change the colour for all mods in a mod list, click the mod list icon underneat the active mod list, select the list, then 'change colour'.

keyboard navigationSometimes, it's easier to navigate large lists with the keyboard.

  • Tab: cycles focus between search inputs and lists of mods.
  • Up/Down: selects the previous/next mod in the list.
  • Page Up/Down: selects the top/bottom mod in the list.
  • Left/Right: switch focus between active and available lists.

You can also manipulate the lists;

  • Enter: activates/deactivates a mod, and selects the next mod in the list.
  • Shift+left: deactivates a mod, keeping it selected, and switching focus to the available list.
  • Shift+right: activates a mod, keeping it selected, and switching focus to the active list.
  • Shift+up/Shift+down: move an active mod up/down in the load order.
  • Shift+Page Up/Down: move an active mod to the top/bottom of the load order.

mod promotions
When a Steam Workshop mod is selected (or a local copy of a steam workshop mod), Mod Manager will automatically look for other mods by the same author, and show you a promotion for any mods you don't already have. These promotions let you easily discover other (new) mods by your favourite author(s), and even quickly subscribe to them!

This function can be turned off in Mod Managers' settings



Please read this guide before creating a bug report,
and then create a bug report here[github.com]



All current and past versions of this mod can be downloaded from GitHub[github.com].



All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit.
All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some of the content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

Parts of this mod were created by, or derived from works created by;

  • Freepik: heart, lightbulb, fire, sword and top hat preview icon (BY-NC[www.freepik.com])
  • Pixel perfect: bug preview icon (NC-BY[icon54.com])



Normally, this is where I ask you to show you appreciation by buying me a coffee.

These are not normal times. Ukraine is being invaded by Russia, at the whim of a ruthless dictator. Innocent people are loosing their lives, and fighting for their continued freedom.

This is not a matter of politics. This is not a debate. Putins' bloody campaign in Ukraine is illegal, and he will stop at nothing to get what he wants, when he wants it, no matter the cost. The Russian army is invading a country without provocation, bombing civilians and murdering innocents.

The prospect of waking up to see my country at war is alien to me, as it must have seemed to most Ukrainians. I can do little to influence the outcome of current affairs, but I will do whatever I can.

I ask you to join me in supporting the people of Ukraine



If you can, donate to the various charities providing humanitarian aid. If you don't know where to donate, Global Citizen maintains a list of charitable organizations active in the region.

https://www.globalcitizen.org/en/content/ways-to-help-ukraine-conflict/



Leaders around the world are deciding on how to respond to Putins' aggression. They are balancing their conscience, and their desire to be re-elected. Many are afraid to impose heavy sanctions because the economic repercussions might loose them votes. The Dutch government, my government, has hinted that they are unwilling to accept Ukranian refugees, and has played a part in allowing Russia to have continued access to international finance. I am ashamed of these actions, taken in my name.

Whereever your live, please let your government know you care more about supporting the people of Ukraine than you do about the price of gas. Join a protest, write letters, call your representatives, and show them that you care about justice!
Suositut keskustelut Näytä kaikki (77)
35
15.11.2023 klo 10.07
Autosort adding random mods?
xyrc
7
9.4. klo 10.18
Unsubscribe not working
drapkin
5
4.2. klo 14.41
Getting a few errors in the log
ROZNE GRY
2 757 kommenttia
Undead 13.6. klo 1.48 
update?
RaiderLeader666 8.6. klo 9.57 
Huh, never heard of Rimsort but now that I've looked into it thank you for that info
DarkNova 8.6. klo 9.53 
@RaiderLeader666

Only Rimpy is now dead and the database is outdated, so it's better to use Rimsort, especially since Rimsort has a more up-to-date database
Although it is still under development, it already has some functions
Rimsort is more or less a successor to Rimpy
RaiderLeader666 8.6. klo 9.44 
@DarkNova Rimpy has more features like a list sorting to help fix errors, it won't fix everything but it makes playing with a ton of mods much easier and usually incredibly stable.
CloudDLuna 8.6. klo 8.42 
when?
New fat dwarf 3.6. klo 14.12 
That sounds good!
EasternGamer 3.6. klo 10.23 
If I was gonna port this, probably would add a feature to tag mods with my own tags, because that's what I'd like to do. Not sure how I'd do that just yet.
For instance, a tag would be "Species", "Weapons", "Armours" so I can just tag mods myself for when I need to create modpacks.
EasternGamer 3.6. klo 10.20 
I mean, you don't need to be talented to fix it for 1.5. But yeah, it's a little jank. but I managed to fix it. I'm sure the original dev could have done it in 5 minutes if they felt like it, it took me a hot hour since I've never tried Rimworld modding, just know a little C# and Visual Studio.
Just_A_Mimic 2.6. klo 6.21 
or the og dev updates it, dont matter to me as long as it is done
Just_A_Mimic 2.6. klo 6.20 
i do hope some talanted modder updates this, since mac users such as myself are fucked over and cant lable mods for there mod loaders