War for the Overworld

War for the Overworld

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8.139 MB
30 sierpnia 2018 o 8:29
11 stycznia 2019 o 14:23
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Hi Guys :-)

Do you think it's hard to be an underlord? That all the glory of victory belongs to the underlord? Then you've never gone to battle as a servant of an underlord. That's really hard!

What you do not believe me? Then try it out and try as a squad leader in the demonic army of Underlord Triskull.

Try to have fun!

Taktikus
Komentarzy: 11
SuicidalSlothDK 21 kwietnia 2019 o 13:54 
Loved it wish there was more levels
Taktikus  [autor] 1 stycznia 2019 o 14:21 
I like tactics, even the cheesy ones ^^
Rudolph 1 stycznia 2019 o 3:43 
For me it was mostly fine(but difficult).

What made it extremely hard was the surprise behind the first large door, its very OP even in normal game play where you can drop minions in on demand.
The other thing you stumble on when progressing further wasn't exactly easy either because of the limit of minions you can have in a group+their levels(unless you take it very slow). Ended up tricking it to follow me all the way to the zig-zag crossing to get help from extra minions, since it either prioritizes player-possessed minions or some threat-weight system where the hero you play as is considered top priority.

Still though, this is in no way shape or form a complaint. As always it was unique and very fun, just required a bit of cheesy tactics to get past those two hurdles.
Taktikus  [autor] 1 stycznia 2019 o 3:02 
Hi Rudolph. Level 4 is really difficult. I test it again and see if I have to make it easier. Level 1 is much easier now ^ ^
Happy New Year ;-)
Rudolph 31 grudnia 2018 o 12:00 
Thankfully Mendechaus told on you trying to sneak in another level.
Extremely hard, assume it would have been a lot easier if I'd spent some time in the Foundry first?
Happy new year!
Taktikus  [autor] 30 listopada 2018 o 6:20 
thx rudolph. Yes, there are some harder attacks if you need more time. I think if the exptreme XP gain with necromancers will be lowered than you will need a little bit more time. And the portcullis is really part of a scripted trap. :-)
Rudolph 29 listopada 2018 o 17:39 
The floor is made of corpses.
Thought it was going to be a cakewalk at first because of the XP bug, but you did a good job at slowly ramping up the attacks and not leaving a lot of breathing room.

I'd personally increase the difficulty of the empire-part slightly since I was able to do it in one go with only the pets, but perhaps they scale with the attacks and I was too quick?
Also, was the portcullis AI ambush scripted? If so that was a nice touch!
Great fun once again.
Rudolph 5 listopada 2018 o 22:59 
Was a lot of fun playing as a Beastmaster. Thanks for making this!
Onyxia 20 października 2018 o 16:54 
This is great!
Silion 20 października 2018 o 3:58 
Sounds very interesting :D