Prison Architect

Prison Architect

77 ratings
Better Mining and Production
File Size
0.139 MB
Aug 29, 2018 @ 11:31am
Jan 7 @ 7:26am
11 Change Notes ( view )

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Better Mining and Production

Expand your prison with some brand new production chains including a mine, a smeltery and much more!
This mod is in current development, so there is going to be new content on a daily basis!

As with most things in PA you first have to research: In this case Mining & Melting. This research requires you to have Prison Labour researched first (so do that). When your research is completed you can build a Mining and a Melting area. In order to have prisoners working there they need to pass a reform program, either Mining or Melting Instruction (depending on where they are going to work). When training is completed and you assigned prison labour to the areas your prisoners will start working depending on your regime.

You might notice that melting wont start immediately after a worker loaded the furnace, this is due to the fact that you need five ores in order to melt one metal block in the furnace. Burning fife coal ores will result in one industrial diamond.

All the new additions provided by this mod!

Reform Programs
  • Mining Instruction.
    About half as difficult as the foundation education program
  • Melting Instruction.
    About half as difficult as the general education program
  • Metal Work Instruction.
    About twice as difficult as general education program
  • Goldsmithery Instructions
    20% less difficult than carpentry + requires Metal Work Instruction to be completed.

  • Mining & Melting.
    Costs 1.000$ & Takes six hours

  • Mining Area
    Designated area that must be outside and contain at least one mine. You probably want to have more. Prisoners can work there
  • Melting Area
    Designated indoor area that contains furnaces to process the ores into more valuable materials. Prisoners can work there
  • Goldsmiths Workshop
    Designated indoor area that must contain a workbench and a table. Prisoners can manufacture jewelry out of the mined materials. Prisoners can work there
  • Metal Workshop
    Designated indoor area that must contain a metal work workbench and a table. Prisoners can manufacture sheet metal that may be used by the workshop.

  • Pickaxe (Metal, Weapon, Deals 20 dmg)

  • Mine
    Costs 1.000$ to build. Has a 40% chance to find nothing. Has a 10% chance to find Gold or Silver ores. Has a 40% chance to find coal. Can be dumped and rebuilt on the same spot to yield a different result. (Will change in the future). Working on a mine will significantly increase prisoners sleep need. (Sleepy prisoners wont dig tunnels at night tho)
  • Furnace
    Costs 2.000$ to build. Has the following fail chances: 20% for coal, 30% for silver, 40% for gold. In case of failure it will output garbage instead of the produced material.
  • Metal Work Workbench
    Costs 500$ to build. In case of failure it will output garbage.
  • Gold Smith Workbench
    Costs 500$ to build. In case of failure it will output garbage.

  • Mined Coal 100$
  • Mined Iron 100$
  • Mined Silver 150$
  • Mined Gold 200$
  • Industry Diamond 1.000$
  • Iron Block 1.000$
  • Silver Block 1.500$
  • Gold Block 2.000$
  • Golden Necklace 7.800$
  • Ring 3.500$
  • Brilliant 2.500$

How production works
  • 5 Mined Coal makes 1 Industry Diamond (Fail Chance: 20%)
  • 5 Mined Iron makes 1 Iron Block (Fail Chance: 20%)
  • 5 Mined Silver makes 1 Silver Block (Fail Chance: 30%)
  • 5 Mined Gold makes 1 Gold Block (Fail Chance: 40%)
  • 2 Gold Blocks makes 1 Golden Necklace (Fail Chance: 50%)
  • 2 Gold Blocks makes 1 Ring (Fail Chance: 50%)
  • 1 Iron Block makes 4 Sheet Metal
  • 1 Industry Diamond makes 1 Brilliant (Fail Chance: 50%)

  • English
  • German (future release)

Super secret tip:
If you build an exports room your workers will automatically transport the melted blocks to the exports area for later sale. Otherwise you have to sell all melted blocks manually
Popular Discussions View All (3)
Jun 13 @ 1:57am
PINNED: * Bugs *
Jan 6 @ 2:42pm
PINNED: * Feature requests *
Jan 6 @ 10:26am
Will the artwork be updated
< >
Sandvich Dispenser Jul 15 @ 6:34am 
Why does this mod have some bustle need? which also seems to be broken
WolF8RocK Jun 19 @ 1:51pm 
UPD: Fixed by deleting the specified "FailureAction Work" in the needs.txt file
Исправил удалив строку "FailureAction Work" в файле needs.txt
WolF8RocK Jun 19 @ 1:33pm 
Attention: because of this mod, an error occurs and the prisoners do not want to do anything!
(Внимание: из за данного мода происходит ошибка и заключенные не хотят ничего делать!)
You can fix it by deleting the needs.txt mod file
(Можно исправить удалив файл мода needs.txt)
magnat  [author] Jan 6 @ 9:14am 
New updated is out!

Btw.: If someone has artwork for a furnace please let me know ;)
Stotin Nov 4, 2019 @ 5:35pm 
time for punishment camps, were loading in max sec prisoners for the sole reason of working! and if they don't comply... well guess no one will be seeing them again =)
denlead Dec 21, 2018 @ 12:01am 
So basically you made a mod where i get prisoners to mine things for profit? And it's socially acceptable? Thanks!
magnat  [author] Oct 9, 2018 @ 12:25am 
No, your absolutely right. Just selling the blocks would work as well. In the long run refactoring blocks into necklaces is not worth it. However, this is a work in progress and needs tweaking. In the next release I'll increase the sell price of those necklaces so that in the long run you will come out on top.

Prisoners wont attend training if they are other training options open to them or they are not bored enough. Cut free-time to nearly zero, and lock em up all day and attendance during work regime in training will increase! Training will only happen during work regime!!

Thanks for the tipp, my mod is inspired by the one you linked.
I'll definitively will get some new furnace artwork :)

No. You probably have to many programs active and or too much free time. Note: Training will only happen during work regime.
Dikhed7410 Oct 8, 2018 @ 11:37pm 
Can you change the training from voluntary to mandatory because otherwise the prisoners don't attend
Chair man Mao Sep 29, 2018 @ 7:30am 
Gulag 101
[8thFL(C)]Pvt. B. McCormick Sep 25, 2018 @ 10:51am 
small sum thread to suport this mod
1. check this for inspiration back in old PA this was amazing mod unfortunaly the creator gave up soo i have hopes for yous
2.definetely need better artwork for furnaces
3.everything else is kinda okay but i wouldnt mind it to be bit more complicated like coal generators for your prison or iron mining or other good ass stuff but hey those are just my thoughts