Tabletop Simulator

Tabletop Simulator

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Food Chain Magnate [Semi-scripted]
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
Tags: 4+
File Size
Posted
Updated
523.884 KB
Aug 13, 2018 @ 3:27pm
Aug 15, 2018 @ 11:21am
8 Change Notes ( view )

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Food Chain Magnate [Semi-scripted]

Description
STUPID CRAP OLD MOD, LOOK ELSEWHERE FOR QUALITY FCM MODS

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Introducting the one 1,000,001th upload/table edit of Food Chain Magnate! Don't click away yet as this mod attempts to help FCM play faster and more accurately on TTS than past tables, utilizing a few sorta-scripted elements!

This was intended to be used by people who've played before and have a good grasp of the game. Playing FCM on TTS was a daunting task, most of the time and for most people. That long playtime was mostly due to dinnertime and the act of moving money around, very often. Few people would be up to do a 4-player game and often players would want to stop after the reserve is added, due to all of the math done each round. It was the kind of annoying math another game would save for the endgame scoring, which isn't bad in that context, but in FCM it gets tedious very fast when you do it every round instead of only once at the end of a game. With these changes, at the least, the game does not feel as much of a grind, and playing several times with these changes seem to shave 30-50 mins off the playtime for this game on tts.

Important changes such as...
-Scripted money counting zones! For both the bank and each player 'bank'
-More space to hold all your cards in the beach/hand and on the table
-Digital counters for inventory when you produce and sell your products, Digitally
-Hidden zones for restructuring that will all fall and rise with a press of the 'raise/lower hidden zones' button
-Scripted Ready Markers
-Revealed hands
-And not much more!

...Well there's one more important thing which is the most complicaited change I added. I've included these bowls which is intended for a modified dinnertime phase I setup. I've added how I intend for it to be used in the onscreen notes. Essentially, it shifts the time you would take getting the money from selling your food stuffs all into one moment at the end of dinnertime, rather than multiple times per house you sell to each round. Please take some time to understand the things i've added as it will save a lot of time, especially when you do big dinertimes. You know, those times when there are 8+ homes that have maxed out demand; a terrible ordeal of not only doing your own math, but also checking everyones elses math.

Of course you can play Dinnertime normally, just ignore/remove the bowls and Garden counters if you don't care for it.

I'm mostly content with this table as is, though, ill still be thinking of ways to improve it. If any changes such as scripting is done, it probably wont be me doing it but I will still reply to feedback from anyone interested enough to give feedback.

**disclaimer:I take no credit in uploading any assets or creating any scripts. I've only compiled elements of several mods i've found and repurposed them to make the table I wanted to see**
5 Comments
Mad Bot Dec 11, 2020 @ 12:54am 
It works great, thank you! The only issue is the bank of the purple player. It doesn't calculate the money correctly. Would be awesome if you could fix this.
prancingpwny Sep 16, 2020 @ 8:16pm 
Thank you! Again, another knockout mod.
Comkid Jun 26, 2020 @ 7:38am 
I'm familiar with TTS but have never played FCM before, does this map add much complexity to learning FCM? Is playing on TTS faster than playing in person?
Daiyamo  [author] Jun 17, 2019 @ 5:47pm 
If you have no import errors and the table successfully loads then choose a color. The issue I assume you are having is that no seat color was chosen. If you choose the black color in the center then you should be able to see everything in every hidden zone. If you still have an issue then you'll need to screenshot me the problem because if everything loads properly then you should be good to go.
Fate_Cele(Roy) Jun 17, 2019 @ 1:43am 
as i'm new to both the TTS and this stunning model, could you please let me know how to start the game? I only see different color zone but no start CEO card, and i cannot put anything into the color zone, thanks!