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@estusor I'm not sure since I don't know how PBD handles reanimating. There are a lot of new enemies in PBD though (all the corrupting and hexproof and so on) and they would stay as they are.
Your idea would be possible and also very easy to implement, but I'm not too sure about giving the reanimation a chance, since it already takes a long time for corpses to reanimate. I'm gonna do some testing though
Also, since you said Feedback appreciated, I'm gonna throw out there my idea, being that the corpses have only a chance to reanimate, but reanimated skeletons also leave a corpse. Just an idea, don't know if it's even implementable ;) see you !
I assume that this is also gonna affect the skeletons spawning in the Weald then?