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try importing and/or reloading the game?
does anybody have a fix for this?
I removed it and the mod still remains...
I keep using FCS and It says the vanilla setting, but it's not what's shown in the game... it won't cap back at 5.
If you do a shift+rightlick permanent order on the node, when the node is full, one of the miners takes all 5 of that ore and hauls it to the "Storage: Ore" / "Storage: Copper" / "Storage: Stone" building if you have it.
Now with 5 ore, this event happens relatively often, giving the character a break, resulting in some running to the storage that can often be used to grab food on the way. With 5 a character doesn't need to have ungodly strenght to run, as 5 ore weights about 45kg, so the haul run is actually a run most of the time, and if you meet a rabid bonedog on the way, you might have a chance to reach the outpost/town before the dog takes you down.
With 50 stacksize you'll have them mine for hours and when they finish, if a character takes 50 ore in the inventory with the stack modification this introduces, they wont be running.
Having said that, more sand for the sandbox!
Sorry about the issue I'll look into it further in the morning =)