Dungeon Defenders II

Dungeon Defenders II

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List of M.O.D.S and Gilded Shard Bonus by Community Member of DD2
Von Dragonautxx
if you need some reference to build the right gear for every character. hopefully this guide can help you guys. this is a collection of lists of M.O.D.S and Gilded Shard that have been discovered so far by the community of dungeon defender 2.
   
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List of Servos (Relics) M.O.D.S
Misc. Servos
  • Refund Servo : Defense drops x% of its mana value when destroyed.
  • Protective Downgrade Servo : Instead of being destroyed, the defense wil decrease one upgrade level at x% Health. Once per Combat Phase.
  • Accumulator Servo : Deal Area Damage equal to x% damage taken in the past 10 seconds.
  • Tenacity Servo : -x% duration of negative status effects.
  • Piercer Servo : Defense projectiles pierce shields and do x% of their damage.

Elemental Servos
  • Water Servo : Attunes a non-elemental Tower to Water and increases Defense Power by x.
  • Fire Servo : Attunes a non-elemental Tower to Fire and increases Defense Power by x.
  • Earth Servo : Attunes a non-elemental Tower to Earth and increases Defense Power by x.
  • Storm Servo : Attunes a non-elemental Tower to Storm and increases Defense Power by x.

Stat Increase Servos
  • Fortitude Servo : +x Defense Health
  • Power Servo : +x Defense Power
  • Defense Range Servo : +x Defense Range
  • Defense Rate Servo : +x Defense Rate
  • Crit Damage Servo : +x% Critical Damage.
  • Critical Servo : +x Defense Critical Chance.

Conditional Servos
  • Diverse Power Servo : +x Defense Power for each unique Defense nearby.
  • Diverse Critical Servo : +x Defense Critical Chance for each unique Defense nearby.
  • Diverse CD Servo : +x Defense Critical Damage for each unique Defense nearby.
  • Unique Power Servo : +x Defense Power if only one is built.
  • Unique Critical Servo : +x% Defense Critical Chance if only one is built.
  • Damage Buff Servo : +x Defense Power while buffed.
  • Hardened Servo : -x% Damage Taken when under 20% Health.

Explosion Servos
  • Chaos-Boom Servo : Chaos Enemies Explode for x% of their health as area damage on death.
  • Range-Boom Servo : Ranged Enemies explode for x% of their health as area damage on death.
  • Melee-Boom Servo : Melee enemies explode when killed dealing x% of their Health as area damage.
  • Frosty-Boom Servo : Frosty Enemies explode for x% of their health as area damage on death.
  • Support-Boom Servo : Support Enemies explode for x% of their health as area damage on death.
  • Boar-Boom Servo : Warboars explode for x% of their health as area damage on death.
  • Orc-Boom Servo : Orcs explode for x% of their health as area damage on death.
  • Skele-Boom Servo : Skeletons explode for x% of their health as area damage on death.
  • Gobu-Boom Servo : Goblins explode when killed dealing x% of their Health as area damage.
  • Miniboss-Boom Servo : Minibosses explode when killed dealing x% of their Health as area damage (on death).

Damage Increase Servos
  • Controller Servo : +x% damage to crowd controlled enemies.
  • Anti-Chaos Servo : +x% Damage to Chaos Enemies.
  • Anti-Ranged Servo : +x% Damage to Ranged Enemies.
  • Anti-Melee Servo : +x% Damage to Melee Enemies.
  • Anti-Frost Servo : +x% Damage to Frosty Enemies.
  • Anti-Support Servo : +x% Damage to Support Enemies
  • Anti-Warboar Servo : +x% Damage to Warboars
  • Anti-Orc Servo : +x% Damage to Orcs.
  • Anti-Skeleton Servo : +x% Damage to Skeletons.
  • Anti-Goblin Servo : +x% Damage to Goblins
  • Anti-MiniBoss Servo : +x% Damage to Minibosses.

Hero Exclusive Servos
  • Shatterquake : +x Area Earth damage for y seconds when hit by Earthshatter.
  • Ballista Bite : +x Poison damage over y seconds when hit by Ballista.
  • Plantera's Blessing : +x Poison damage for y seconds when hit by Harpies.
  • Proactive Traps : +x Defense Power per detonation of Explosive traps. Up to 100 times.
  • Drain Aura : Boost Aura damages enemies for x.
  • Lingering Hellfire : +x Fire Damage for y seconds when hit by Skeletal Ramster.
  • Shocking Revelation : +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer.
  • Embermount Flames : Enemies catch on fire for x seconds after getting hit by Fissure of Embermount, receiving the same damage over time.
  • Venomous Viper : +x Poison damage over y seconds when hit by Sand Viper.
List of Chip (Weapon) M.O.D.S
Misc. Chips
  • Last Stand Chip : Upon death, return to x% Health. Once per Combat Phase.
  • Mana Gain Chip : +x Ability Resource per second while inactive.
  • Focused Power Chip : +x% Weapon Damage for each ability on cooldown.
  • Critical Chip : +x% Hero Critical Chance.
  • Critical Damage Chip : +x% Hero Critical Damage.
  • Piercer Chip : Hero projectiles pierce shields and do x% of their damage.
  • Lifeburn CD Chip : +x% Hero Critical Damage when under 20% Health.
  • Mana Growth Chip : +x Mana per second while inactive.
  • Focused AP Chip : +x% Ability Damage for each ability on cooldown.
  • Lifeburn Critical Chip : +x% Hero Critical Chance when under 20% Health.

Elemental Chip
  • Fire Chip : +x Fire Damage.
  • Water Chip : +x Water Damage.
  • Earth Chip : +x Earth Damage.
  • Storm Chip : +x Storm Damage.

Explosion Chip
  • Meleesplosion Chip : Melee enemies explode when killed dealing x% of their Health as area damage.
  • Chaosplosion Chip : Chaos enemies explode when killed dealing x% of their Health as area damage.
  • Frostsplosion Chip : Frosty enemies explode when killed dealing x% of their Health as area damage.
  • RangeSplosion Chip : Ranged Enemies explode for x% of their health as area damage on death.
  • Suppsplosion Chip : Support enemies explode for x% of their health as area damage on death.
  • Boarsplosion Chip : Warboars explode for x% of their health as area damage on death.
  • Orcsplosion Chip : Orcs explode for x% of their health as area damage on death.
  • Skelsplosion Chip : Skeletons explode for x% of their health as area damage on death.
  • Gobsplosion Chip : Goblins explode when killed dealing x% of their Health as area damage.
  • Minibossplosion Chip : Minibosses explode when killed dealing x% of their Health as area damage.

Damage Increase
  • Controller Chip : +x% damage to crowd controlled enemies.
  • Chaos Chip : +x% Damage to Chaos enemies.
  • Warboar Chip : +x% Damage to Warboar.
  • Melee Chip : +x% Damage to Melee Enemies.
  • Frosty Chip : +x% Damage to Frosty Enemies.
  • Support Chip : +x% Damage to Support.
  • Orc Chip : +x% Damage to Orcs.
  • Goblin Chip : +x% Damage to Goblins
  • Skeleton Chip : +x% Damage to Skeletons.
  • Miniboss Chip : +x% Damage to Minibosses.
  • Ranged Chip : +x% Damage to Rnaged Enemies.

Hero Exclusive Chips
  • Marknado Chip : Tornado Marks enemies.
  • Exploding Volley Chip : +x area damage to enemies hit by Arcane Volley and Arc Lightning.
  • Aerial Strike Chip : +x% Arc Lightning Damage to Knocked Up enemies.
  • Prickly Shield Chip : +x% Thorns Damage on Shield Blocking. Thorns increases with Armor.
  • Seismic Launch Chip : +x Earth Damage to Seismic Slam and knocks enemies up.
  • Shroomite Chip : Enemies slain by Poison Mushrooms spawn additional Mushrooms that deal x damage per second.
  • Spectral Chip : +x Celestial Power
  • Oil Spill Chip : Oil Flask leaves an Oil Area for x seconds.
  • Searing Flame Chip : +x Fire damage per second on enemies affected by Piercing Shot.
  • Tidal Wave Chip : Heroic Wave deals x damage to nearby enemies.
  • Thundering Storm Chip : +x second stun on Chi Stomp.
  • Stomp Strike Chip : Chi Stomp deals greater Damage the higher it's activated. Approx. +x% at double jump height.
  • Echoing Command Chip : +x Seconds to Direct Command Duration on Skeletal Orcs, Ramsters and Archers.
  • Mana Command Chip : +x Mana from kills by Direct Command empowered defenses.
  • Buffer Chip : -x Heat per second while standing in Buff Beam nodes.
  • Meltdown Chip : Up to +x% Proton Charge Damage while Overheating.
  • Frosty Shard Chip : +x Hero Damage for y seconds on Ice Needle kills.
  • Piercing Ice Chip : Ice Needle penetrates shields for x% damage and up to y enemies.
  • Toe-Roaster Chip : +x Fire Damage to enemies while Submerged.
  • Earthen Power Chip : +x Molten Power per second while Submerged.
  • Exploding Lashes Chip : +x Damage Poison Explosion on enemies killed by Lash Out.
  • Stance Dancer Chip : +x Hero Damage for y seconds each time you switch stances. Stacks 3 times.
List of Chip (Armor) M.O.D.S
Misc. Chip
  • Exploit Weakness Chip : +x Damage to Weak Points.
  • Normal Damage Chip : +x Hero Damage each time you do not Critical Hit. Resets on Crit.
  • Normal AP Chip : +x Ability Power each time you do not Critical Hit. Resets on Crit.
  • Tenacity Chip : -x% duration of negative status effects.

Stat Increase Chips
  • Ability Chip : +x Ability Power.
  • Power Chip : +x Hero Damage.
  • Robust Chip : +x Hero Health.

Conditional Chips
  • Healthy Ap Chip : +x Ability Power when at 90%+ Health.
  • Healthy Power Chip : +x Hero Damage when at 90%+ Health.
  • Steel Skin Chip : +x Armor when Attacking.
  • Ability Buff Chip : +x Ability Power while buffed.
  • Damage Buff Chip : +x Hero Damage while buffed.

Swap Chips
  • Swap AP Chip : +x Ability Power for y seconds after swaping in.
  • Swap Damage Chip : +x Hero damage for y seconds after swaping in.

Burn Chips
  • Lifeburn Armor Chip : +x% Hero Armor when under 20% Health.
  • Manaburn AP Chip : Gain up to x Ability Power based on the amount of missing Ability Resource.
  • Manaburn Damage Chip : Gain up to x Hero Damage based on the amount of missing Ability Resource.

Weapon Weight Chips
  • Light Chip : +x Damage with Light Weapons.
  • Medium Chip : +x Damage with Medium Weapons.
  • Heavy Chip : +x Damage with Heavy Weapons.

Weapon Shot Type Chips
  • Single Chip : +x damage to Single Projectile Weapons.
  • Triple Chip : +x damage to Triple Projectile Weapons.
  • Quintuple Chip : +x damage to Qintuple Projectile Weapons.
External Link
This guide is just a list of M.O.D.S that have been successfully collected by members of the community of dungeon defenders 2. hopefully it can help your strategy for dungeon defender 2.

For the detail of every M.O.D.S and the gilded shard section, click this esternal link to get into the spreadsheets
https://docs.google.com/spreadsheets/d/17y1QB9122G7rh5PtHYg1uYxLvXFivoc69OkSaL8fGPI

But if you guys need my help to build the right defense. i will help you out, so just ask to me :)
1 Kommentare
Rick 27. Nov. 2021 um 18:36 
great guide, only 1 complaint, you should put where you find each M.O.D.S drop location with each