Cities: Skylines

Cities: Skylines

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MOS Burger モスバーガー [RICO Ploppable]
File Size
8.655 MB
Jul 21 @ 12:17pm
Jul 26 @ 5:02am
2 Change Notes ( view )

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MOS Burger モスバーガー [RICO Ploppable]

Notice お知らせ
A massive overhaul was performed in this update,
please do contact me if you have exprenice any trouble afer update. TY!

何卒よろしくお願いいたします。 <(_ _)>

MOS Burger is a Japanese American fastfood chain,
the asset is based on store located at Arcaport[],
Shimonoseki City, Yamaguchi Pref., JP

7/22(日) 9:55配信 シティーズニュースネットワーク(CNN)




モスバーガー あるかぽーと唐戸店[] 参考したアセットです、少しアレンジでしたが、ご了承ください。


Trademarks and Registered Trademarks
"MOS Burger" is a trademark or registered trademark of MOS Food Service Inc.

類別 Category: Commercial Low (Lv. 1)

JPN, Japan, Japon, Japanese, MOS Burger, Drive thru,
日本, モスバーガー, ドライブスルー, チェイン店, 店舗
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marthaxmartha Sep 2 @ 5:02am 

Assets that were not found

Note: the following missing assets are used in buildings and parks. These cases do not break savegames.
MOS DrTh Intahon.MOS DrTh Order Panel_Data
Required in: 1447089722.MOS Burger_Data
Workshop asset requires private content, seems like asset bug
MOS DrTh Post.MOS DrTh Post_Data
Required in: 1447089722.MOS Burger_Data
Workshop asset requires private content, seems like asset bug
MOS DrTh.MOS Burger_Data
Required in: 1447089722.MOS Burger_Data
Workshop asset requires private content, seems like asset bug
 [author] Jul 26 @ 11:42pm 
@osarak63 Are you mindreader smth? (*゚ロ゚*)ハッ!!
That was excatly what I planned to do in my to-do list,
still no timetable, but this time will be longer. ( ´ー`)フッ
osarak63 Jul 26 @ 5:43pm 
Thanks for the update, assanges. I like the new props and the downscaled size of your building. Now there's another Japanese chain I would suggest to have appear in the workshop. It's called Hotto Motto, a chain that specializes in bento. Adding more Japanese restaurant chains here in the workshop makes for better variety. :)
osarak63 Jul 21 @ 9:29pm 
You're welcome. Just expressing my mind. :)
 [author] Jul 21 @ 8:58pm 
@osarak63 Indeed, thank-you for most passionate (*゚∀゚)
osarak63 Jul 21 @ 7:57pm 
Well, the game's system mandates that buildings, vanilla or mod, have to have their entrances at the front facing towards the road and while there's no limitations to where you put the placement of the building in, it seems rather unorthodox to have a building's main entrance facing towards the rear. I know there are mods like Prop Anarchy out there to create a more realistic configuration of your assets but I'm not too keen on realism nor am I keen on unorthodox entrance layouts. But hey, everyone has their own preferences so who am I to harp on their choices? I'm just kindly saying the building's entrance layout should have the orthodox facing-the-road config instead of the back way.
 [author] Jul 21 @ 7:46pm 
@osarak63 Actually I've made some props for the asset,
but I still need some time to figure that out,
so yes there will have props and updates,
But no we don't have a timetable, in a foreseeable future .
 [author] Jul 21 @ 7:35pm 
@osarak63 Hmmm... The one in Arcaport is actually a drive-thru, therefore it has this weird configuration, I'll might flip it for good sake , perhaps lets ask the others first?
osarak63 Jul 21 @ 7:12pm 
On the other hand, the placement of your building has the front entrance towards the back area instead of the front and no props are installed, including the door mark entryway for citizens to enter. If you have time, could you kindly fix these issues? Just a friendly reminder. :)
 [author] Jul 21 @ 6:58pm 
@osarak63 Well, glad you like it.
Though it was not accurate and lots of place needs to fixed
and which I have no intention to fix it at all due to lack of skills . Haha.