Left 4 Dead 2

Left 4 Dead 2

8,535 ratings
We Don't Go To Ravenholm
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162.666 MB
May 5, 2013 @ 11:51pm
May 21, 2013 @ 5:36pm
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We Don't Go To Ravenholm

Description
This is a port of the Ravenholm maps from Half Life 2.

This is NOT original work, all I did was modify some areas to be suitable for Left 4 Dead 2, all credit goes to Valve for the maps.

If you encounter a problem with the campaign, please check the FAQ before posting a comment about it.
Popular Discussions View All (4)
33
Dec 11, 2020 @ 11:07am
FAQ
Chuffy [s^3]
1
Feb 27 @ 6:50am
Bugs
dr lex
4
Dec 3, 2020 @ 12:11pm
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963 Comments
Monkeydreg May 13 @ 1:11pm 
this is impossible
BigBadIrontarkus May 11 @ 11:42pm 
awesome
重生之我是ICU May 11 @ 5:09am 
nice
:steamthumbsup:
egg May 3 @ 1:28pm 
to quote wambu:
Yes we do, This is MY channel, dammit.
Ah_Roon Apr 27 @ 4:21pm 
Wow, this just reminds me of Ravenholm made by Blade x64, but much simpler map design. I like the finale though. Also the below person who complains about Tank, improve your skill about dealing tanks before you review the map. The map was fully large for me. This campaign is recommended for people who wish to play map which is easier to proceed. My overall rating is 5/5.
Hanspets Apr 26 @ 10:37am 
Great map!
Paul Pott Apr 26 @ 8:42am 
Good one!
LastDefender Apr 24 @ 2:56pm 
City 17 and We don't go to Ravenholm are truly two great custom campaigns.
They feel unique and are able to bring the player into their world.

Notice that I have not played Half Life.

Map layout is also very well designed: absolutely no problems with bots. I died and they were able to go ahead very smoothly.

At the end there are two tanks. Just why? At least there is enough space to fight them (if you're in the right spot).

9/10
riva_b21 Apr 23 @ 7:30am 
nice map,10/10
夢之迴響 Apr 20 @ 10:37am 
np