The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

30 ratings
(Slightly) Better Enchanting
   
Award
Favorite
Favorited
Unfavorite
Category: Armor, Gameplay, Magic
File Size
Posted
260.000 B
Feb 28, 2012 @ 3:25pm
1 Change Note ( view )

Subscribe to download
(Slightly) Better Enchanting

Description
This Mod slightly tweaks enchanting to scale better with skill level and generally be more powerful. It allows the player to enchant armor comparable to Master Robes at very high levels (90+).
I created this mod in about 10 minutes and I am eager to hear any feedback or suggestions. Sound off in the comments section.
12 Comments
DEAD FLOWERS Mar 15, 2023 @ 4:26pm 
chad mod
mod author gets mad hole probably
A God Damn Dragon Feb 19, 2014 @ 12:04pm 
dose this get rid os enchanting restrictions
Oversnail  [author] Apr 23, 2012 @ 5:44pm 
Thank you for the advice apricotds, and thank you for the endorsement warsun. I will say that although a bonus of 149 stamina seems ridiculous, keep in mind that anyone with advanced enchanting probably won't be too focused on stamina, and 149 magicka or health is actually a tiny bit less than the highest-end gear provides. ANd if you have the time and skill to become extremely advanced in magic and combat, then you've already become basically god-mode already and then this mod will just make you tad better. when you can deal 98% better magic damage with your sword is kind of irrelevant when your legendary quality daedric mace already had a base damage higher than your best enchantments. I've made some changes in my version of the mod and if they work out i'll upload them.
Warsun Apr 23, 2012 @ 6:23am 
OK im going to endorse this Mod.For those of you who feel ( well it seems that the game design itself is find i dont need to change anything,) Guess again! At 100 Enchanting with potions you can get 82 Magicka regain.Which is garbage! This mod balances it out pretty well.Not equal to what other NPC robes and gear are but close enough.This i would consider ---->Lore Friendly <----- This is very fair an underpowered.it is infact Balanced!
Arnkell Apr 13, 2012 @ 12:03am 
Really like your initiative with this mod! When do you think you will update, balancing and scaling the enchantments a little?
Deadcurze Mar 31, 2012 @ 5:08am 
does this work with enchanting freedom??
Mikkel Mar 31, 2012 @ 4:40am 
its nice, but maybe you could tune it down. if i use enchanting potions, i can get 98% more dmg with my sword/bow. i think this is quite overpowered...
apricotds Mar 30, 2012 @ 4:07am 
Well i like it but you have to think something to balance the big and great souls.
For example it is too much stamina to gain 149 stamina points.
It will change player to god mode and loose any fun.

Balance it by combine great souls always to a perk tree advance.
Maybe by spilting gain points of great souls to two, tree, four or more Enchantmants on one item. I will like much to play by gaining perks in magic tree and gain items with four or more Enchantsmants in it! Cheers
Warsun Mar 8, 2012 @ 9:32am 
I`ll try it out.Take my word for it.Same as the other reply.I could always find a better enchanted peice of gear.Which i felt was wrong.I should make quality good enchanted gear by level 30 but the gear i made was always bad.Even with 60 skill.
Oversnail  [author] Mar 5, 2012 @ 12:26pm 
Yeah, I am actually getting started on scaling down some of the weapon enchantments SLIGHTLY so they are bit more balanced, and closer to what they were in vanilla. But i totally agree that while it may seem a bit over-powered, enchanting is really only useful if you haven't found any good gear in like five levels, otherwise you can just find stuff thats literally a good two or three times better.