Stonehearth

Stonehearth

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Kai Monkey's Traits - Version 3.51
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Jul 13, 2018 @ 2:58pm
Oct 10, 2018 @ 11:13am
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Kai Monkey's Traits - Version 3.51

Description
NINE brand new traits, designed to make each of your hearthlings unique: all but one traits come with unique cosmetic elements, in addition to abilities that make you rethink how you play. Additionally, I have enabled Magnificent Beard to be able to be selected at embark time, which was previously impossible due to a bug this mod fixes.

Barbarian
This hearthling has an unique outfit, deals additional damage and joins the town as a level 1 footman. However they refuse to use any armor or shields (including being unable to become a knight)

Martial Trained
This hearthling is able to use any weapon, regardless of level or job. This is both a blessing and a curse, however, as they will often insist on having the best weapons available in the town even if there are, perhaps, other hearthlings who would benefit more

Pacifist
This hearthling has +2 spirit, but cannot ever take any combat roles (including modded combat roles!)

Noble
This hearthling will be extremely unhappy if they are a farmer, worker, footman, shepard or trapper. They do, however, join the town with 300 gold coins. They also have a stylish tiara or monocle

Jack of all Trades
This hearthling games five times more XP when under level 3, but gains XP painfully slowly after this point. Make the most of a Jack of all Trades by having them at level 3 in as many classes as possible, and promote them to suit each situation as they come up! This is the only trait in this pack that does not come with a cosmetic element

Wizened
As a member of the older generation, this hearthling walks much slower than others, but makes up with it for increased mental ability scores. They also have unique gold glasses, and always have gray hair

Divine Soul
This hearthling has holy powers without any need for traditional training. They join the settlement as a level 1 cleric, and come with a unique robe and staff. They do however, have slightly less armor, healing, and attack as a normal cleric.

Goblin
This hearthling does increased damage to all foes, but gets very sad after fights involving other goblins. They do, of course, cosmetically appear as a goblin

Scarred
This hearthling has a scar across their right eye, a permanent negative thought, but a number of small buffs across courage, speed and stamina.

If there are any bugs, suggestions, or notes about balance I can be found at https://discourse.stonehearth.net/t/wip-preview-kaimonkeys-traits-including-the-goblin-trait/36714/12
80 Comments
Daemon Trooper Jun 20, 2024 @ 10:42am 
Four new games, 100% have a trait from here. In the four games mixed, out of 50 Hearthlings, ~30 have two traits from here at the same time. One of my game has half of its population Wizened, another has 4 Divine Souls.

Divine Souls and Clerics with Martially trained are still priorizing Attack and Patrolling over Healing.

You've showed me your propotions, but there must be a problem somewhere. Because it's just not the proportions I have in a practical sense/understanding.
I'm going to have to stop playing with this mod for now.
Daemon Trooper Apr 3, 2022 @ 12:11pm 
The proportion of a new Haerthling having one of this traits is now way to high. I don't know where the diference came from
Daemon Trooper Mar 30, 2022 @ 2:52am 
Divine Soul is "now" priorizing attacking over healing and his heals are very very low when they are done.
Daemon Trooper Mar 30, 2022 @ 2:51am 
@AuroraWolf, yes some ACE modified or added equipments aren't equipped or equipped on second hand but not "used" (no diference)
AuroraWolf Dec 8, 2020 @ 12:03pm 
I think I'm running into a bug wherein the martial trained hearthling cannot equip a legendary weapon
Aril May 14, 2020 @ 3:55pm 
I bummed myself on Martial Trained, I made my best hearthlings with this trait, and now I have a knight wielding bows n shit
Trizter Apr 20, 2020 @ 12:44pm 
also sometimes unables the hearthling to work when promoting to miner from miner mod
the weapon replaces pickaxe in its inventory
Trizter Apr 20, 2020 @ 12:12pm 
martial trained trained is stupid in my opinion
the hearthling steals best weapons it can get from the soldiers they were crafted for
also prevents the hearthling from picking up better tools sometimes, eg. as a farmer it doesn't pick up the iron hoe
BrunoSupremo Feb 27, 2020 @ 1:06pm 
Some traits are bugging the job trees, in the mod repairer https://steamcommunity.com/sharedfiles/filedetails/?id=1846248864 it is fixed
Speed demon Jan 23, 2020 @ 6:12pm 
Will there be more traits added?