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Dark and Light

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Realm of the Forlorn Creatures
   
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216.703 MB
Jun 10, 2018 @ 11:24am
Jul 25, 2018 @ 5:33pm
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Realm of the Forlorn Creatures

Description
Sponsored by:
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Mod ID: 1408315056

This mod is going to add a tier system of Creatures to DnL. Starting with arctic and ending with elemental. Each tier will increase in stat gain. while some tiers will be fitted more for support, most tiers will have an added damage type.

Currently has 55 creatures (This number will change with every patch)

Weapons:
Forlorn Hammer (Drop)
Forlorn Sword (Drop)
Forlorn Arrow (Drop)
Forlorn Bow (Drop)

When fully implemented it will have.

Arctic Tier 1 (Frost)
StainGlass Tier 1 (Glass Cannon)
Stone Tier 2 (Tank)
Midnight Tier 2 (Hard to see Nocturnal)
Blaze Tier 3 (Fire)
Astral Tier 3 (Flare)
Omega Tier 4 (Omega damage)
Pestilence Tier 5 (Does Constitution)
Liquid Tier 5 (Water)
Seraph Tier 6 (Celestial)
Demon Tier 6 (Opposite of Seraph)
Tesla Tier 7 (Electric)
Alpha Tier .5 (Step between vanilla and arctic)

Utility Creatures (Will have or drop better crafting stations)
Utility Tier (Utility Crafter)

Boss Tiers:
Archfiend Tier (1st Tier Boss)
Lava Tier (2nd Tier Boss)
Elemental Boss Tier (Multi damage type Final Tier Boss)

If a creature other then pestilence does constitution, it is either built in or possibly a buff I overlooked. Pestilence is the main one for that.


Currently has (# -Tier)
4 Alpha
5 Astral
5 Blaze
5 Arctic
4 Stone
5 Omega
4 Chameleon
5 Seraph
5 Pestilence
5 Demon
6 Tesla
2 Archfiend
2 Special
1 Midnight
1 Lava

Forlorn Discord: https://discord.gg/XbPypZU

Twitch: https://www.twitch.tv/lazybuttonlp


If you want to help support the development of the mod:
[www.patreon.com]

[www.paypal.com]
Popular Discussions View All (9)
36
Oct 21, 2018 @ 12:14pm
Suggestions
LazybuttonLP
18
Jun 29, 2019 @ 2:47pm
Reason for disliking the mod here
LazybuttonLP
18
Sep 5, 2018 @ 8:02pm
Bug Reports
LazybuttonLP
222 Comments
Beladrid  [author] Aug 5, 2022 @ 7:06am 
@Aussie-Ray The computer that had these files on it fried years ago and the files have been lost. Otherwise we would have happily made this mod open-source.

If someone could find a way for creators to pull their files from Steam Workshop we might be able to recover them, but until that day this is where we sit. Thank you for the continued support of the mod, though.
Aussie-Ray Jul 10, 2022 @ 8:31am 
please make this open source if no longer updating or using this mod would love to get it updated and running again i used it the first time you released it big fan of it and the work you put in ..
LazybuttonLP  [author] Jun 29, 2019 @ 3:51pm 
been almost a year since it's been updated
NightMareLVX May 23, 2019 @ 9:04am 
every time i get close to a modded mob the game crashes
Beladrid  [author] Jan 3, 2019 @ 8:49pm 
@michael199118 This mod has not had any updates lately and will not have any for the forseeable future due to computer issues. We appologise for the inconveniences that this causes and hope that the issues will be resolved soon.
michael199118 Jan 3, 2019 @ 5:32pm 
is this mod dead is this game dead ?
TutoDS Oct 16, 2018 @ 9:41pm 
Any prediction of updating the mod and fixing the bugs?
LazybuttonLP  [author] Sep 13, 2018 @ 6:35pm 
i placed them anywhere the vanilla ones had a chance to spawn at the same rate
Barshotz Sep 12, 2018 @ 8:49am 
I took the mod out for a bit cause we couldn't even get out of the dwarf town with the fire wolfs their. They where low lvl but still killed us np and sometimes the guards. do you have the creatures spawn there on purpose?
LazybuttonLP  [author] Sep 9, 2018 @ 3:14pm 
everything eats what it's vanilla version does, as far as the ned tamable creatures, they do not have saddles and or specific food types as they are tests.