Dark and Light

Dark and Light

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Arcane Magic
   
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12.443 MB
Jun 5, 2018 @ 4:41am
Jul 20, 2018 @ 5:02pm
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Arcane Magic

Description






Steam Mod ID: 1403344375

Arcane Magic created by the Ancient Wizards high in the mountain as close to the stars as possible. They trained their intire life to summon powers from the Stars and control their inferno of fire and power of gravity to crush their opponents. The gods came to a few of them whom were the highest trained at peaceful protection to give them their Blessings of Armor and Healing. Do you dare take the path of these Wizards and gain this power for yourself.... can you control this power... or will it control you.


This mod introduces new magic and effects. This is big work in progress as magic very complex. Visual Effects and strenth balancing will be constantly updating. I would like to add 1 new spell every month. Please make suggestions on what you would like to see next. I am aware of the bug that vfx work just fine on NPC's and other players but are sideways when on beasts. This sould be corrected within the next few releases.

warves of Archos. Amid the Battle Althena's Staff was created with the Last Bit of Her Protective Blessing to Save Her Children, the citizens of Archos, From Erebus. The Zephyr Scythe crafting from the blade used to defeat the Great Dragon and the skull crafted by from nothing but one of the claw bones, just to imagine the sheet size of the Great Dragon.

[www.dragonclawmodding.com]

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If you enjoy the DragonClaw Studio modding experience, we’d love your support in our next venture: TwilightStar: Heart of Eir.

As our first, full length feature game as a studio it will feature all the mechanics we love to see in modern games; layered on top of a rich story line and extensive world mapping. A love letter to classic RPGs of the 90s, you can follow our progress online at https://www.dragonclawstudios.com/ or join the conversation on Discord:
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[discord.gg]

Please inquire on our discord channel if you would like to make a donation to have something introduced into the mod that you want. This can include Weapons, Spells, Materials, Creatures (Must supply the model with working animations), etc.

PLEASE NOTE: ALL WEAPONS/STRUCTURES MUST BE SPAWNED CURRENTLY. THERE IS NO LEARNING MECHANISM IN GAME UNTIL THE SERVER/CLIENT SIDE IS UPDATED LATER
Popular Discussions View All (3)
27
Nov 25, 2020 @ 2:13pm
[Spell Suggestions]
WarRequiem
5
Jun 28, 2018 @ 10:16am
PINNED: Spawn Codes:
DemonFoxxy
0
Nov 17, 2019 @ 12:31pm
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53 Comments
DemonFoxxy  [author] Jan 23, 2022 @ 7:29am 
I would but we no longer have it. My computer crashed years ago and I lost all of the mods because I never backed em up. We have been asked by a few devs for the code to continue.
opticalrevenge Jan 23, 2022 @ 12:54am 
Maybe if you don't plan to continue development then open source the code. A lot of projects get abandoned but are still good and could be picked up by other devs.
DemonFoxxy  [author] Jan 8, 2022 @ 6:00am 
@opticalrevenge - Thanks for your concern, however this is very old and no longer supported. I know it's riddled with errors, I didn't use grammerly back then either, nor did I have a writer on the team. Now we do! But I still don't plan on wasting time on correcting the dead game. Hope you enjoy the Mod if your using it.
opticalrevenge Jan 3, 2022 @ 9:33pm 
You might want to proofread your description friend. For starters it's spelled "entire" not "intire." Making 5th grade spelling mistakes in a public post like that is kind of embarrassing.
hunterlangley16 May 28, 2020 @ 6:48pm 
Discord link is invalid
Manalo  [author] Mar 27, 2020 @ 8:56am 
In this KS update we show case the puzzle sstem for TwilightStar Heart of Eir
https://www.kickstarter.com/projects/dragonclawstudios/twilightstar-heart-of-eir/posts/2795154
Manalo  [author] Mar 19, 2020 @ 7:05pm 
For those that are interested the Kickstarter campaign is live!
https://www.kickstarter.com/projects/dragonclawstudios/twilightstar-heart-of-eir
Egon_Freeman Dec 22, 2019 @ 8:54pm 
@Darinius417 -- that's not what I meant. ;-) What I meant to say was "It's not the Ark engine's fault". The engine itself is fine - though dated, as it is. And it's fairly obvious that it is the Ark's engine, because even if the visual/play cues didn't hint it, the old Ark references are a dead give-away. ;]
DemonFoxxy  [author] Dec 8, 2019 @ 6:32am 
@Egon your actually wrong about that. It is IN FACT the ARK engine. Not the current one an old one. I know this personally as I know the former devs. ^_^ Doesn't mean thats a problem tho.
Egon_Freeman Dec 7, 2019 @ 5:01pm 
@FatRefrigerator It's not the ARK engine - the engine itself, while it has flaws, is actually fairly okay when mods are concerned (it even allows mods to interact with each other). The problem is the fact that the DevKit has not been updated and will NOT be updated until the game leaves Early Access.