Tabletop Simulator

Tabletop Simulator

84 ratings
Photosynthesis (Animated/Custom Models)
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
Assets: Scripting
File Size
Posted
Updated
102.118 KB
Jun 4, 2018 @ 7:41pm
Jul 9, 2019 @ 4:20pm
5 Change Notes ( view )

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Photosynthesis (Animated/Custom Models)

Description
The sun shines brightly on the canopy of the forest, and the trees use this wonderful energy to grow and develop their beautiful foliage. Sow your crops wisely and the shadows of your growing trees could slow your opponents down, but don't forget that the sun revolves around the forest. Welcome to the world of Photosynthesis, the green strategy board game!

A re-upload of Photosynthesis with custom models that closely resemble physical game components. Includes Rulebook on the table and a button that will automatically move the sun around the board.

I do not claim to nor do I hold any copyright of this content. I wanted to provide a higher quality upload of the game, and to facilitate the positioning of the sun around the table. Copyright is held by Blue Orange Games. If you like the game, you can support them by buying a copy from their official website: http://www.blueorangegames.com/index.php/games/photosynthesis
Popular Discussions View All (2)
8
Jan 30, 2021 @ 10:24pm
Bug reports
Chef Rude
0
Aug 21, 2019 @ 5:34pm
The Scoring Coins
Maverick
39 Comments
Chef Rude  [author] Aug 24, 2020 @ 3:30pm 
Yes I know. There are some bugs I havent had the time to fix, so I pulled it so I wouldnt get a bunch of requests for the same thing :)
Edix Aug 21, 2020 @ 1:49pm 
This doesn't show up when you do a search for "Photosynthesis"
ImperatorPat May 30, 2020 @ 12:14pm 
As mentioned by mancld there are some spots on the board where the seed tokens will fall through and become invisible as they display inside/under the board. They can still be moved but it’s confusing. Thanks for your work on this mod!
Knaughx May 12, 2020 @ 12:04pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
mancld May 2, 2020 @ 7:17pm 
There are spots on the board where seed tokens fall below the board
davidtheterp Apr 26, 2020 @ 12:54pm 
This was fantastic. Thanks for making!
Carefree Llama Apr 13, 2020 @ 1:56pm 
Can you make a tweak to the game so the small orange trees also snap to the snap points? Such a small issue, but my ocd cant handle them being the only ones not centered lol
Chef Rude  [author] Apr 6, 2020 @ 12:27pm 
Hmm Ill have to check it out. Could mean that steam cloud has dropped some files Ill have to reupload
PilotoBR Apr 6, 2020 @ 10:53am 
First of all, congratulations on the mod. Looks great, at least through the pictures.
I'm having issues importing some files, a Custom assetbundle window appears, and I'm not able to load the components.
Any tips?
Chef Rude  [author] Aug 23, 2019 @ 7:16pm 
@Maverick

Hmm.. they are set up as tokens to automatically generate their shape based on the image I think. Which would make setting them up as cards impossible :D

But, either way, they are not supposed to be shuffled or dealt, they are meant to be earned from "Best" to "Worst" score, by being the earliest to accomplish that particular level of action. Which is why I didn't think I needed to do anything special with them besides order them correctly on the table. As they would be placed, in a live game. Make sense?