The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Farm Animals and Co. Extended Version LE
   
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313.594 MB
May 18, 2018 @ 2:02pm
Jan 6 @ 2:08am
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Farm Animals and Co. Extended Version LE

Description
This mod adds very many animals* in many places through Skyrim (farms especially, windmills, lakes**, towns, villages ...) (DLC Dragonborn needed)



WARNING: If you have my mod Farm Animals and Co. 2.6.3 NO DLC You must unsubscribe and delete it (in data files when you launch the game you must delete -"delete selected"- the .bsa and the .esp of the mod)



*139 different animals (Blue footed booby, Turkeys, Boars, Chickens, Swan, Roosters, Chicks, Ducks, Ducklings, Geese, Cows, Goats, Sheeps, Ram, Pigs, Piglets, Young Wild Boar, Rabbits, Pigeons, Seagulls, Pheasants, Flamingos, Great Auks, Canada Geese, GuineaFowls, Vulturine GuineaFowls, Bar-headed Geese, Greater Roadrunners and Peacocks)

**Lake LLinalta (near Riverwood) - Lake Geir (near Ivarstead) - Lake Honrich (near Riften)


Will you be able to find them all ? … HEAR THEM !


For the « Pack Goat » you have 4 companions with the Dialog Box (in Half Moon Mill, Karthwasten, Chillfurrow Farm, Salvius Farm) + 3 « wild »





You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

WithAmazing Follower Tweaks or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions you can also enter / exit a house or make a fast travel






LOCATIONS of the RARE BIRDS

Ruffed Pheasant (3) : Alchemist’s Shack

Colovian Pheasant (3) : Hunter’s Rest

Golden Pheasant (4) : Pinewatch

Hybrid Pheasant (4) : Anise’s Cabin

Elliot’Pheasant (7) : near the Halldir's Cairn

Common Eider (6) : near Solitude

Turkeys (23) : In the forest near the Halldir's Cairn (South of Falkreath)

Blue footed booby (9) : Lake LLinalta (several islands)

Guineafowls (7) : Pelagia Farm, Sarethi Farm and Whitewatch Tower

Canada Geese (27) : on the South of Solitude Sawmill near the river, at the north of Heartwood Mill near the lake, and between Ivarstead and Nilheim near the lake

Vulturine guineafowls (6) : Pelagia Farm and Half-Moon Mill

Greater roadrunner (25) : on the road at the West of the western watchtower (near Whiterun) and the North of Battle-Born Farm

New Greater roadrunner (25) : in or near Rorikstead, Falkreath, Winterhold, Dawnstar, Morthal, Solitude, Windhelm

Bar-headed Goose (17) : North Fort Greymoor and Between Bleakwind Basin and Halted Stream Camp, near the water

Peacocks (4) : Falkreath + Chillfurrow Farm (near Whiterun)

Flamingos (10) : Lake Honrich (near Riften)

Great Auks (20): Hela’s Foly, Pilgrim's Trench, Wreek of the Icerunner and near the Katariah

Palawan Peacock Pheasants (2) : Honningbrew Meadery

White Eared Pheasants (2) : near Riverwood

Green Pheasants (2) : Falkreath

Silver Pheasants (5) : Pelagia Farm

Swinhoe Pheasants (3) : Loreius Farm

Mandarin Ducks (4) : Honningbrew Meadery and Sarethi Farm

Black Mallard Ducks (3) : Chillfurrow Farm

Cinnamon Teal Ducks (4) : near Riverwood

Labrador Ducks (12): Brandy Mug Farm, Nightgate Inn and Raven Rock (Solstheim)

Eurasian Wigeon Duck (4) : Falkreath

Australian Shelducks (7) / Shelducks Ducklings (5) : Falkreath

Farm Ducks (2) : Near Whiterun

Green Winged Teal Ducks (4) : Near Whiterun

Philippine Duck (6) : Near Whiterun and on isles on the South of Solitude Sawmill

Wood Ducks (4) : Near Whiterun

Maccoas Ducks (4) : Left Hand Mine

Black Ducks (5) : Kynesgrove

Spotbill Duck (3): Ivarstead

New Zealand Blue Ducks (4) : Old Hroldan

Emerald Ducks (4) : Dark Brotherhood Sanctuary

Blue Ducks (6) : Darkwater Crossing


CREDITS

The textures of Goats , Cows and Chickens are from Bellyache; Mod Bellyaches Animal and Creature Pack ("Asset use permission": "You are allowed to use the assets in this file without permission as long as you credit me").

Macadamstreet for the meshes and textures of the pig and the goose in his mod Goosy goosa !

Jc1 for the model of the Goose

dogtown1 to convert the model of the Goose in skyrim, and for the model of the Pig

The meshes and textures of the Sheeps are from stormshallow in his mod Sheep Modders Resource

Umar Muzammil UMAR6419 for the model of the sheep in this site The free 3D Models ("You are free to use these models in generating games, animations, multimedia, printed graphics, web graphics and others" and "you are free to distribute and modify the file as long as you attribute it's author(s)")

cansu for the new texture of the Sheep in his mod stormshallows sheep mod retextured

testiger2 for the Mesh of the “Pack mule” for the goat in his mod TesTiger's Mesh Resources

KANRAx2 with his Mod: yurufuwa rabbit ("Modders resources and tutorials") for the meshes and the textures of the rabbits, and the mod Kanra Follower + kanrafollower_addon ; Blog of Kanra/Sala mitzha

LorSakyamuni for the models of a few animals in his mod The Witcher 3 Monsters and Animals Resource Pack (“You are allowed to use the assets in this file without permission as long as you credit me”,“Pack containing a lot of monsters and animals included in the game The Witcher 3: Wild Hunt. All the original assets belong to CD PROJEKT RED and are distributed with their permission. Feel free to use them, just remember to credit me.”). Some animals are rigged by SpikeDragonLord and jboyd4 in the mod Beasts of Tamriel

Mihail for the birds (Chick, Bantam Chickens, Ducklings, Ducks, Roosters, Pheasants) in Pheasants Ducks and Chickens- Elements of Skyrim pt.13 (mihail immersive add-ons- animal- birds) , for the Pigeon in Pigeons- Elements of Skyrim pt.12 (mihail immersive add-ons- birds), for the Great Auk in Chub Loons - Mihail Monsters and Animals (mihail immersive add-ons- ESO - birds) , for the Seagull in Seagulls -Elements of Skyrim pt.10 (mihail immersive add-ons- birds) , for the Boars in Boars and Daggerbacks- Mihail Monsters and Animals (mihail immersive add-ons- oblivion- eso) , for the Flamingos in Flamingos - Elements of Skyrim pt. 6 (mihail immersive add-ons - birds) , for the Canada Geese, the GuineaFowls, the Vulturine, the Bar-headed Goose, the Roadrunner in Geese and Hammerfell Fowls- Elements of Skyrim pt.15 (mihail immersive add-ons- birds) , and for the Peacocks in Peacocks- Mihail Monsters and Animals (mihail immersive add-ons- animals- birds) , for the Turkeys in Turkeys- Elements of Skyrim pt.19 (mihail immersive add-ons- animals- birds) ("Feel free to use my mod in your projects, no need to ask me for permission first")

Peacock model Repair by zenlyking

Kaizit and Tamira in Ducks and Swans Resource

RossAdamBaker for the Blue footed booby in RAB Blue Footed Boobies

Free sounds : universal-soundbank - Sound Fishing - lasonotheque - soundbible - freesfx - xeno-canto - The Internet IBC Bird Collection
23 Comments
ramai97 Jan 27 @ 12:32pm 
no es mi estilo ji
GreyWolf Apr 10, 2022 @ 3:59pm 
can you hunt the animals?
QueenBee Nov 1, 2021 @ 10:01am 
can these creatures be attacked by other creatures? can I attack them accidentally while hunting.. can I hunt them?
Enrico Online Apr 26, 2020 @ 3:14pm 
nice dude i love animals nice to see them living in peace
Jean III Sobieski Dec 17, 2019 @ 8:26am 
good mod :steamhappy:
gg77  [author] Oct 23, 2019 @ 11:22pm 
version 6.4: Adds Turkeys and Blue footed boobies
gg77  [author] Oct 20, 2019 @ 11:32pm 
version 6.2: New Peacock with open tail
Old Man Aug 30, 2019 @ 5:20pm 
May have spoke too soon, I think the glitches are in the base game and the unofficial patch didn't fix them.

Damn it Skyrim, you insufferable masochistic pleasure.
Old Man Aug 30, 2019 @ 5:05pm 
As much as it is a lovely mod, it bugged out my Battle for Whiterun quest for Stormcloaks, for as soon as I got near the Stormcloak camp, it takes the objective of taking orders as complete and they start attacking the animals. All fine and dandy until you get to Dragonsreach and the Jarl cannot be talked with.

I recommend the mod, just don't do the civil war questline with it.
wealthymtguardian Aug 29, 2019 @ 8:57pm 
I quite enjoy these little standalone animal mods. I had to chuckle a little as I went to hire the wagon outside Whiterun to travel and there was a bull wandering by in front of the horse and down the road. Reminded me of my real life and home. Common to see free range cattle roaming my property during the summer and fall here to drink out of my ponds.

Great mods, I would enjoy seeing some more small standalone mods from you adding more animals into Skyrim. Great job, in my opinion it adds a great deal to the feel of the game.