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or maybe it would be better to add an "anti-zombie" vaccine that, when recruited, returns the human form
people have cities, and zombies have cemeteries and crypts
queen Zombina)
no problems with food - any bedridden. and no problems with recruits. kiss of death Zombina and a person turns into a zombie
if limbs were cut off, then the chiropractor will immediately sew on his own) or better yet, 4 arms at once
drank blood and regenerated
eternally living dead)
For those of you having automation issues with the mod there is a fix but it takes a spot of work. So the issue stems from the stack size being larger than the store size for the furniture(crafting benches). You can go into your steam>steamapps>workshop then there will be folders that are just numbers, find the one that represents Kenshi. Find the folder that represents this mod. Again its just numbers. Copy the folder into your steam>steamapps>common>kenshi>mods folder and rename it "Zombie Land", no quotes, yes with a space, and its case sensitive. This will allow FCS to open it for editing. Then go into Buildings Furniture and pic the offending crafting table. Then double click the functionality to open it. Under consumes you will see two numbers separated by a space. change the first one to the max stack size of the item it consumes.
Does anyone know how to fix that? Or if I didn't see any special container for zombie resets?