Kenshi
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Expanded Cooking
   
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May 14, 2018 @ 8:34pm
May 25, 2018 @ 9:15am
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Expanded Cooking

In 1 collection by Nox
The Good Life
14 items
Description
This is a growing mod which adds traditional cooking recipes, slop made from foul meat, and wearable travel rations.

New recipes :
Shiromimaki - Sushi rolls made with thinfish
Kushiyaki - Meat on skewers on grilled veggies
Donburi - Meat over rice
Nopales con Carne - Steak and grilled cactus
Dried Gristle Flaps - A fan favorite
Meat and Fish travel rations - Hip wearable K-type rations
Meaty Slop - food for happy animals and very unhappy prisoners.

New cooking system :
Meaty Slop (a variety of plant matter with foul meat) - nasty food to feed to animals and other people who can't choose to not eat it.

Recipe changes :
Fixed flour to bread ratio

Additional furniture items :

Food prep station
Larder (food storage that can be hauled from)
Live fish storage tank (stores 250 thinfish)
Food Stash - little food containers that don't make outposts to use at your guard posts and mines and in other buildings.
Slop Pits - cooking pits for meaty slop, different pits for different recipes. So not yummy.
Slop barrel - haulable storage barrel for all of your slop.
Slop feeder - same as an animal trough but only accepts slop.

More to come.

22 Comments
Nox  [author] Feb 27 @ 11:49pm 
No problems at all! Thanks and I hope the Japanese audience appreciates it.
Pers May 12, 2023 @ 7:15am 
Thank you for making a great mod.
I have created a Japanese version of this mod and published the page.
If there are any problems, please contact us so i can correct or remove them.
https://steamcommunity.com/sharedfiles/filedetails/?id=2974704262
Nox  [author] Sep 14, 2022 @ 10:44pm 
Hah I never answered but yes of course. Be inspired away.
Babia Nov 28, 2021 @ 11:15am 
hi! sorry to be intrusive all of a sudden, but would you be ok with me using some of these recipe ideas for a mod of my own?
Nox  [author] Jan 13, 2021 @ 10:27pm 
As of the latest update, I've noticed that hauling tasks break to the food storage items that allow hauling from and also eating from. We'll see if there's way to work around this. For now don't make tasks hauling to the larder.
Copper sheen Apr 21, 2020 @ 2:13am 
ermmm maybe you need some icons of this great mod. with all due respect,, food expansion without icons is a bit tedious
Nox  [author] Feb 8, 2020 @ 2:13pm 
It works with the current version. I use it.
MangoCobra Nov 2, 2019 @ 3:56pm 
Is this mod up to date?
Nox  [author] Nov 7, 2018 @ 2:57am 
Yeah, that could work - since there are plenty of crop-specific storages to use that suffice. I always solved this and similar problems by manipulating what is the 'nearest' storage facility. I put crop specific storage right next to farms. I'll play with this and see what I like.
cwhitney Nov 4, 2018 @ 4:31pm 
Having a small issue with the larder. I've put foodcubes, dried meat and foul meat into them in order to make some of your recipes. But what happens is that someone who has the job of transporting cactus or greenfruit from the farm to the storage barrel instead takes them to the larder if it's closer, dumps all the crop items in the larder and takes out all the stuff I put in originally, even if the crops and the other items can all fit in the larder. So I end up having a cook doing nothing because she doesn't have any ingredients and a gatherer stumbling around with an inordinate amount of foul or dried meat (they put the foodcubes back into the general food storage) sitting in their inventory.

Not sure what you'd prefer the solution to be, but I think removing the ability to put crop items in the larder, instead just leaving them in their standard containers might fix this problem.