371 ratings
Nordlingmod [KINGDOM][ACE+Vanilla]
File Size
29.583 MB
May 13, 2018 @ 12:12pm
May 19 @ 10:30am
157 Change Notes ( view )

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Nordlingmod [KINGDOM][ACE+Vanilla]

In 1 collection by Thahat
Must have mods, acording to Thahat
7 items
NEW KINGDOM: the Nordlings!
-ACE Compatable.
-Expands worker functionality, they can do some farming and cooking now. removed the farmer class.
-Adds a landmark: the hotspring. (gives off heat if oyu have ACE)
-functional fireplaces, looks really prety! (also heat)
-custom decorations, furniture, weapons, armour, outfits you name it.
-New class to lead your people, the ruler (Jarl, Sultan, Lord, and Warchief, for their respective kingdoms)
-Legendary Weapon(s) (more to follow, try out the legendary hammer it wil...shock you.)
-have their own crops

Special Thanks to:
Findersword, for helping me with the mod, without me even asking :)
Stmpnk, for the kingdom art ( ITS FREAKING AWSOME <3 <3 )
Cirdain for often acting as my crash test dummy
Piilupardu and KittyoDoom, for a bunch of help on the art and models
Banto for making my mod more well know (love the streams dude!)
BrunoSupremo for fixing some stuff i couldnt do while moving house (thanks man!)
and everyone on the ACE team and the discord forums for helping me out when i get stuck :D

Other mods by me you might like:
minimod: food not friends
More realistic farming
Swords AND Plowshares
More Realistic Pricing
Rain and snow performance improvement mod
Popular Discussions View All (1)
Nov 22, 2021 @ 5:42am
cant find the lucid gem
bakon dude
< >
Polder Lord May 21 @ 5:07pm 
Did this recent update, make it compatible with ACE once again or? I'm fine if it's just a standalone mod.
Thahat  [author] May 19 @ 10:30am 
new update! thanks to findersword :D hope it helps and is enjoyable!
Thahat  [author] May 16 @ 5:23am 
last i checked this mod isnt incompatible with ACE. dont see anything about it being so on the discord either. about the crop unlocking... eh shit i thought i had fixed all that before i stopped modding. had loads of compatabillity files for that then, something might have broke or something afterwards? pretty sure i had covered the basics like corn and stuff.
Daemon Trooper Mar 21 @ 3:45am 
@Darling, wonr, I don't have any issues with it, and I have the lastest build for ACE.

To Findersword, as ThaHat stopped modding for the moment, do you plan on giving them a "true" town-story ?
the_chieftain Mar 13 @ 8:40am 
Nordlings seem to loose track of the what is needing done such as cutting mining and placing objects.
Darling ♥ Mar 3 @ 7:22pm 
incompatible with ACE
TOFUFU Jan 8 @ 2:50pm 
please mark as incompatible with ACE
this causes so many problems with progression and item unlocking
blacksmith and farmers progressions are broken
there's no equipment for the knight equivalent
Everfree343 Aug 5, 2021 @ 11:01am 
Great mod, but farming (worker) is broken for unlocking crops. Using seed boxes does not unlock the new crop, it's still trying to add it to the farmer class. When attempting to manually unlock a crop:

"release-949 (x64)[M]
@nordlingmod/nordlingmod_server.lua:48: Attempting to manually unlock crop corn when job stonehearth:jobs:farmer does not have crops!
stack traceback:
[C]: in function 'report_error'
radiant/modules/commons.lua:256: in function 'verify'
nordlingmod/nordlingmod_server.lua:48: in function 'manually_unlock_crop'
...ehearth/entities/consumables/scripts/unlock_crop.lua:6: in function <...ehearth/entities/consumables/scripts/unlock_crop.lua:4>
(tail call): ?
stonehearth/call_handlers/town_call_handler.lua:10: in function <stonehearth/call_handlers/town_call_handler.lua:6>"

I've tried with both farmer and worker classes, same error. Any help is much appreciated, as some recipes (like some animal feeds) require crops not unlocked by default.
Thahat  [author] Jul 12, 2021 @ 9:18am 
yep. at most essential maintainance ocasionally... but thats about it.
Asken Jul 12, 2021 @ 8:44am 
So i take that as you have taken a break from the game and the mod? (which is understandable due to Radiat have dropt the game)