Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- if you aren't getting partners in crime aced, don't get jokers. they die too quickly without that huge damage reduction
-the difference between bullseye aced and not aced is pitiful, 5 armor is enough to armor gate you don't need 25 armor to do it.
-I removed the drill skills, if you are dedicated on being the tech guy (I mean, Kingpin definitely allows for it) get rid of frenzy and get drill skills, frenzy just lets you get the damage bonus more easily
-same goes for swansong
That's really it, its not a bad build by any means and kingpin is amazing on DS/OD.