A Hat in Time

A Hat in Time

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Blue rift: Node Dash
   
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Level Type: Time Rift
Availability: Available Instantly
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290.277 MB
29. apr. 2018 kl. 18.48
20. mai 2019 kl. 23.59
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Blue rift: Node Dash

Beskrivelse
An experimental time rift heavily inspired by Mirror's Edge series. Dash through this labyrinth of intermediate difficulty with different routes and try to find the optimal one. Or, just go with the flow and have fun.

The level is designed with No Hat required in mind while having them (also hook badge) can provide you with more different path choices.

Thanks for stopping by and have a nice day!



15 kommentarer
Trevie 12. aug. 2023 kl. 10.15 
I like a maze with low stakes. Hat Kid and I had fun.
404_coffee.exe 16. okt. 2022 kl. 8.35 
I love running through this level
allergic to deathwish 6. juli 2022 kl. 1.40 
Underrated

This is not a great and genius map tho.

Because this map feels like little annoying vertical maze to me.

But it doesn't mean it deserves fucking 3 star.

This is quite decent map.
I enjoyed this map at the end i hope you proud yourself for making this map.
芝士臭鼠鼠 7. aug. 2019 kl. 23.15 
There are some places where I have to jump over ten times to get through,maybe this rift is too hard for us蔡鸡玩家:HatHealth:.For example,at the first spring,I tried many many many times:pon: mua~
45692524  [skaper] 20. mai 2019 kl. 23.59 
The mod is now recompiled!
45692524  [skaper] 20. mai 2019 kl. 23.40 
Thank you for reminding!
Habanero 19. mai 2019 kl. 21.46 
Needs to be recompiled.
D YellowMadness 4. sep. 2018 kl. 14.04 
Too confusing & there are parts where I couldn't climb walls that I was clearly supposed to. There were also things that I had to go out of my way to reach & yet doing so didn't benefit me in anyway. Like the part where you can fall down to a bounce pad but it just bounces you up to where you came from.

By far, the worst thing was the wall jumping part with the balloons where it seems impossible to tell where the balloons are because they're floating up high in a giant void. This level also has a problem that plagued Mirror's Edge which is that it was designed for speedrunning & yet is a giant maze that severely punishes you for the slightest mistake.

Also, there's a big glass wall at one part that's nearly invisible. Good concept though, making a level that challenges people to find optimal paths.
45692524  [skaper] 13. mai 2018 kl. 0.55 
@Coda The deed is done. It's kind of surprising how fast I am able to complete it. Thanks again for the suggestion!
45692524  [skaper] 7. mai 2018 kl. 12.03 
The original plan for that players to find different paths to reach the objective. However, if that’s a problem. I would probably add some pons to point out a route that would get you to the timepiece but wasn’t optimal. It will be done but likely will not be updated until summer when I have time to work on it. Thank you for your feedback!