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If you're unsure about what to rename the vtfs to, here's a directory that shows the file paths of every war paint.
https://steamcommunity.com/sharedfiles/filedetails/?id=2331860596
https://steamcommunity.com/sharedfiles/filedetails/?id=2884556886
Also it shouldn't be too hard to figure out which vtf goes to what part of the skin, but I will mention that the Air Strike provides a very good way of figuring out how any given skin is mapped.
For one, you do NOT make a .zip file of the vtfs. You need to compress the ENTIRE file directory (beginning with your custom named war paint folder, all the way to the folder with the vtfs themselves) into a .zip file. weapons.tf reads war paints in the same way TF2 does, so it needs the entire pathway to make the custom war paint work.
Secondly, if the base you used for the war paint is a newer one, it's unlikely to be on the site. (for example, the most recent one I used has Team Charged as a base, which at the moment isn't listed on the site) All you need to do is look up the war paint on the workshop itself, and since nearly all war paints made recently use a pre-existing war paint as a base, you just need to use the previous base to get it to work in weapons.tf.