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If you write more - the client crashes.
Unfortunately, these maps have a player model system that is built directly into the map. It would likely be impossible to remove this unless one broke down and rebuilt the map without the scripts that trigger these functions. The chapter select map in particular has it's force player models built in and again cannot be removed. However, for bm_sts, one could make a change but it is not a very ideal solution. For bm_sts, the following can be added or set in the .cfg file:
mp_modelselection 1
Players would need to pick a different model, apply it, then swap back to the model they want for it to show. Sadly, the map will again overwrite this on the player's respawn and they will need to perform the steps again. Adding the change to the Chapter Select map does not enable this ability sadly.
my maps is bm_sts its a vanilla map