Prison Architect

Prison Architect

48 ratings
Cheap Staff Food
   
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999.000 B
Apr 5, 2018 @ 6:05am
Feb 23, 2020 @ 12:57am
5 Change Notes ( view )

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Cheap Staff Food

In 1 collection by murgh
Murgh Mods
75 items
Description
This mod tweaks the price of Staff Food, making it 1/5th of the normal price.

There is also a tweak available where your staff pays for the food, so you get a little profit at the end of the day. It's up to you which mod you prefer. Staff Food is made teleportable, so it will be delivered quicker than usual.

Update: staff shouldn't eat doors any more.

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Non-Steam users: follow this guide to download manually.
Follow this guide to remove mods. This mod is in folder 1352960481.
Popular Discussions View All (1)
0
Jan 29, 2021 @ 2:51am
COMPATIBILITY
murgh
21 Comments
ChiefBlitzen May 1, 2020 @ 12:15am 
It does in fact work, it will show the original expensive price until you get the next order! (my b bro)
murgh  [author] Mar 19, 2020 @ 1:20pm 
Technical answer: the original sprite definition in the default materials.txt is:

BEGIN Object
Name StaffFoodBoxed
MaxStackSize 40
RenderDepth 1
SpriteVariants 3
Price -10
Sprite StaffFoodStack1
StackSprite StaffFoodBoxed1
Properties Material
Properties SlowDelivery
END

and the corrected definition in this mod is:

BEGIN Object
Name StaffFoodBoxed
MaxStackSize 40
RenderDepth 1
Price -2
Sprite StaffFoodStack1
StackSprite StaffFoodBoxed1
SpriteVariants 3
Properties Material
Teleportable true
END

The crucial difference being that SpriteVariants should be defined below the Sprite property.
Anaki Mar 19, 2020 @ 12:28pm 
"Update: staff shouldn't eat doors any more."

What the hell happened here?
Seal Jan 23, 2019 @ 3:41pm 
I'm severely disappointed that staff no longer eat doors. I mean, surely that solitary door HAS to taste nice... metal... right?
Bowelas Jan 14, 2019 @ 9:31pm 
@dallasbeek
Open materials.txt in C:\Users\user\AppData\Local\Introversion\Prison Architect\mods\1352960481\data and remove "teleportation true" ... voila.

Thx for the mod, btw.
MagicMage Dec 15, 2018 @ 2:11pm 
Can I just say thank you for this mod, and also: Let's all have a laugh about default coding telling staff that door = food. :steamhappy:
MusicManiac Dec 3, 2018 @ 9:30am 
lmao, thought the same. like lolwhat?
OmniSpecter Sep 5, 2018 @ 10:51pm 
"staff shouldnt eat doors any more".... uhhhh what?! :steamhappy:
murgh  [author] Sep 5, 2018 @ 1:59am 
Mod update:
- staff shouldn't eat doors any more. A small bug in the default definitions of staff food makes the staff eat a door sometimes. This should now be solved.
murgh  [author] Aug 14, 2018 @ 11:39am 
Well it's just to be sure that food for the staff is coming in even when the roads are cluttered with all kinds of trucks, so that it won't arrive way too late.