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Zgłoś problem z tłumaczeniem
Glad my guide helps u
The non-specialist guns for hire that you’ll find around Hope County are kind of generic and random resistance fighters.So new fighters will spawn randomly alongside their skills as well
so far i've only been able to find 1 in the PINK-0 radio station outpost, without an option to find a second one
either way a M60 gun for hire and a rpg one are already devastating as it is
No problem man!
I'm not sure about improvements, nor do I think this is necessary but...
I don't think you've mentioned here how Warriors (the 'lesser' guns for hire) have hidden potentials that the main GFH don't have.
I recently hired a chick with a baseball bat for instance, who has cheeseburger's taunt and damage reduction but also can fix cars while she sits inside them automatically.
For the longest time I have had this chick who has looter and ammo recovery, both of which have been incredibly useful for me.
These two make an amazing setup for me, and I wouldn't have known that these random upgrades that the civvies get are a thing without experimentning now like I have been.
Because like, imagine getting one of these two super early on? Especially if you go with the 2 GFH in singleplayer thing early?
Hope I helped in some way, if at all.
Thank you very much & letting me know my guide's strength
Can I ask if this guide has any room for any improvement?
Like, you've formatted this very well, and wrote things plain & clear without skimming any of the important stuff out. Good job.
thank you & I'm glad you're loving my guide :D