Cities: Skylines

Cities: Skylines

This item is incompatible with Cities: Skylines. Please see the instructions page for reasons why this item might not work within Cities: Skylines.
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Traffic Manager: President Edition ALPHA/DEBUG
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7.111 MB
Mar 31, 2018 @ 1:04pm
Apr 1, 2018 @ 12:40am
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Traffic Manager: President Edition ALPHA/DEBUG

Description
Traffic Manager: President Edition

ALPHA/DEBUG VERSION - BE SURE TO UNSUBSCRIBE FROM REGULAR VERSION FIRST
SAVED GAMES FROM THIS BUILD MAY NOT BE READ CORRECTLY BY THE RELEASE VERSION OF THIS MOD

GITHUB source: {LINK REMOVED}

If you get any unexpected behaviour, please send me TMPE.LOG and output.log from your Cities_Data directory

New in this version (Defaults to disabled -- don't forget to enable in options after game loaded/started):
  • Right on red (Left if traffic in Left hand mode)
  • New Hearse routing AI
  • Saves state of paused simulation in saved game
The new Hearse AI does the following:
  • When new dead person needs to be picked up, checks to see if any other hearse is already going past that building, and if so, queues it to pick up. If it finds one, the original one that was scheduled to pick it up is marked as "not in use"
  • If no vehicle is going past, checks if a "not in use" vehicle is closer (straight line) to the pick up point than the game picked one
  • If a building has a high problem, doesn't use the queuing method, but rather the closest vehicle.
Overall, this results in quicker pickup times, and less hearses on the road.

Helps you manage your city's traffic. This mod allows you to
  • toggle traffic lights at junctions,
  • add yield and stop signs to junctions,
  • define timed traffic lights that can adapt their behavior depending on live traffic measurements,
  • modify speed limits,
  • define vehicle restrictions (e.g. disallow vehicles on certain roads),
  • define junction restrictions (e.g. disallow pedestrians to cross the street),
  • define parking restrictions (e.g. prohibit cars from parking road-side),
  • change lane arrows and connect individual lanes with each other,
  • clear traffic and
  • toggle despawn on/off
It additionally includes
  • its own Advanced Vehicle AI that modifies the way your cims choose their lanes,
  • modified lane splitting/merging rules on highways (read the manual!),
  • a Parking AI which disallows "pocket cars" and improves the simulation regarding parking space usage, and
  • Dynamic Lane Selection (DLS), a lane selection algorithm that allows cims to switch to alternative lanes while en-route
This mod is based on the original Traffic Manager Mod by cbethax and Traffic Manager Plus by seiggy. If you have subscribed to another Traffic Manager mod, please first deactivate it in your Content Manager (in-game) before trying this one out.