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Srututu-Forgotten Foe (Full Game)
   
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genre: Board, RPG
Description: FANTASY
File Size
Posted
Updated
21.236 MB
Mar 21, 2013 @ 12:42pm
Apr 24, 2013 @ 10:33am
6 Change Notes ( view )

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Srututu-Forgotten Foe (Full Game)

Description
Srututu Forgotten Foe Full v.1.0

Board game sounds like a boring static game where the die results are more important than player skills. But .. Are you sure? The board may be a reflection of the vibrant world where the player can perform multiple actions and choices. Everything depends on the character classes, skills, and items that you select. You can fight in the arena to earn some money and experience or you can search for the job in the mill. Create your own weapons and sell them in the city. Work in the mine to extract some gems, gold. Fight against hundreds of enemies and collect herbs to heal yourself. Bail your friend out of prison. Use a broom to clean up the abandoned house and rest there. Steal money and prey to Gods for forgivness. Just choose nine skills to create your character. Choose them wisely, because a lot of challenges awaits you. This is a short description of the game Srututu-Forgotten Foe.

Game features:

- each game is different
- one quest takes around 15-30 minutes
- interaction with the world highly dependent on the character skills and equipment
- finish quests and unlock new items, skills and actions
- game difficulty increases with every lap

Three game modes:

Normal Game - character starts every mission at 1lvl, with basic inventory, and with no skills. In this mode character gaining experience quickly and can find very good items (even better with the progress in the game)

Character Save- character starts every mission at 1lvl, equipment and skills are saved from the previous mission. It's hard to find a good equipment. Each skill costs extra experience.

Free Game - everything is unlocked (skills, items, characters,actions). There is no missions. Equipment and skills are saved.You can test the skills and plan your character.

Controls:
Left mouse button- almost everything
Right mouse button - sell item
1,2,3,4,5 - item/skill shortcuts
ctrl + 1,2,3,4,5 - setting a shortcut
5 Comments
Total Trash Mammal Nov 26, 2016 @ 3:32am 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object Panel_przedmiotow:

Unable to find any instance for object index '2216' name 'Testowy_obj'
at gml_Script__ekwipunek_mapy_wyswietl
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script__ekwipunek_mapy_wyswietl (line 0)
gml_Object_Panel_przedmiotow_Draw_0
Vorvinus May 15, 2015 @ 5:15pm 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object Panel_przedmiotow:

Unable to find any instance for object index '2216'
at gml_Script__ekwipunek_mapy_wyswietl
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script__ekwipunek_mapy_wyswietl (line 0)
gml_Object_Panel_przedmiotow_Draw_0


got this error during yout tutorial after i killed the first mob. thought you should know
Desert Fox  [author] Apr 1, 2013 @ 5:36am 
Thank you Triple Factorial for your error report :) I fixed that. I'm sorry for this bug. This was an oversight in the name of the variable. It will work propertly in the next update.
Bunki Mar 25, 2013 @ 5:38pm 
Nice Game you should really take it here http://www.indievania.com/ so you can get paid for it
GreggTurkington Mar 22, 2013 @ 9:47pm 
nice game! Would you be so kind as to play a game I am in the process of making? It is called "supplanter of the power", it is in the workshop. It would be really helpfull as I want the game to be shaped by players ffrom the early stages.