Garry's Mod

Garry's Mod

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rp_city8_district9
 
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Type: Map, Addon
File Size
Posted
Updated
68.923 MB
Mar 19, 2013 @ 7:42am
Mar 20, 2013 @ 6:08am
2 Change Notes ( view )

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In 2 collections by gangleider
Taco 'N' Banana - Half-Life 2 Roleplay maps
27 items
The City 8 Collection
7 items
Description
City 8 District 9
A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server.

Originally posted by http://www.facepunch.com/showthread.php?t=875103:
The final release of the City 8 District 9 map. I started work on this the day D9 came out at the cinema, got home and felt immediately inspired! However I ended up mixing it with the Half-Life2 Combine theme, and it turned into a hybrid that I utilised for my City8 project.

City 8 is now the Combines Citadel based in what used to be Tokyo, Japan. The District 9 refugee camp sits just outside the outer wall, and works as a staging area for new arrivals from other metroplexes across the world.

This will be live on our servers at TNB within the next week or so as part of a whole new storyline based in City 8.


Features

  • Part of a 4-map pack which all contain the same theme and style, for use on the TnB roleplay servers, each representing a different area of the city. Refugee camps, inner city, canals and outlands.
  • 3 main areas - The Combine Nexus, and then 2 Sectors of slums and wasteland as part of the refugee camp.
  • Doors coded for Tacoscript 1 / 2. Combine-only doors will NOT open in Singleplayer.
  • NPC nodes for ground and striders.
  • Custom graffiti, props, and other Combine textures relevent to City 8.
  • Central Dispatch Interface - an interactive hologram system used for Civil Protection Units to control the Autonomous Dispatch broadcasts across the city.
  • Judgement Waivers - Ability to put the Citadel on full alert which literally shakes the ground as it moves, causes windows to smash, and looks awesome.
  • Custom dispatch sounds, alarms, etc.
  • City Administrators office overlooks the city from the top of the citadel.
  • Huge amount of space for citizens to roleplay in the shacks and huts.
  • Plenty of sneaky places to get around the Combine.
  • Destructable buildings - Lots of walls and sometimes entire buildings can be blown apart. Experiment!
  • Colour Correction for that....Gritty feel.
  • PAK'd EP1/EP2 content, you only need CSS to play this.
  • Hologram messages are displayed to the slum sectors according to what Dispatch message is triggered.

TacoNBanana[taconbanana.com]

Requires CSS.
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129 Comments
SℚɄIȻЖ Oct 9, 2018 @ 2:10am 
TURTLEPHSYCHOPATH dude. that's fake. your just influencing spam
Sr_Chef Aug 19, 2018 @ 7:53pm 
Why won't doors open when I try to interact with them?
Uncle Sam Jul 16, 2018 @ 10:00am 
Can someone make the Administrator Takehiko npc like on the screenshots? And his guards?
MrGhost Jun 27, 2018 @ 2:30pm 
I'm getting errors in random spots I currently have everything I need as far as I know is there anything on the map that I'm missing by any chance
Skinnyseven Jun 9, 2018 @ 1:07am 
v counter strike Source
Lobster May 16, 2018 @ 10:57am 
Its called combine armored npcs and pms
Lobster May 16, 2018 @ 10:57am 
Whats CSS
Vito Apr 5, 2018 @ 10:20am 
so is there any way to open these locked doors?
RomeO Apr 4, 2018 @ 10:57pm 
its not noded. The NPCs can't move in this map.However, This map is beautiful. It is a shame that the nodes don't work for this one.
ꞋꞋꞌ٠١Dean™ Mar 8, 2018 @ 3:15pm 
@ Uncle Sam :


same! we wish there could be a Administrator for this addon pack.