Europa Universalis IV

Europa Universalis IV

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Hungary Rework
   
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Mar 8, 2018 @ 8:47am
Aug 4, 2018 @ 6:21am
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Hungary Rework

Description
Well, hello there,

First of all I would like to let you know that this mod is under development but as I am unfortunately not really a modder and I do not have quite much time, the developement is going to be slow. However if you have any ideas I would love to hear them.

Features:
- New unique government for Hungary (can be aquired via a decision)
- 12 new events (Beatrix of Aragon, Banates of the Crown, Jacobine revolt etc.)
- Provinces tweaked&modifiers added ( Field of Rákos, Royal Capital, etc.) (I think that development improvement is justified since Hungary was quite a rich country but fell because of internal trouble)
- Modified national ideas, traditions, ambition
- Ragusa starts as Hungarian vassal in 1444
- Hungarian leader names, army names and monarch stats modified
- Polish army names and some leader names modified
- Unique estate names for Hungary - Poland was set as a historical friend and The Ottomans were set as a historical rival to Hungary - Slovakian culture was erased [it later appears by event but in the 15th century they were not really an important factor, I did not do that for some kind of jingoist Hungarism :)] UPDATE:A bigger update is coming as soon as possible but until then I've tried to change the ideas (balance may be necessary so please share your opinions concerning the ideas).So, The Southern Fortress system is done at the moment although FEEDBACK would be extremely appreciated. Feedback and suggestions would be appreciated because I do want to make improvements to this mod.
Popular Discussions View All (1)
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Mar 25, 2018 @ 12:38pm
PINNED: Suggestions
Bazi Joe
14 Comments
Fretec Mar 12, 2022 @ 8:57am 
Still waiting for that Bigger Update?
Hauskat ihmiset Feb 22, 2022 @ 7:11pm 
This mod is really fun,but when to update the version?
Bazi Joe  [author] Nov 7, 2018 @ 10:13am 
+roaringjohn Of course. Just add a reference to this mod .
roaringjohn Nov 7, 2018 @ 5:37am 
Hey, can I integrate some parts of this mod into my planned mod "Extended Timeline Overhaul"?
Tempi Apr 4, 2018 @ 6:41am 
Really nice mod. I played with one Hungarian flavor mod before, but It was abandoned. I hope you dont abandon this and that you will keep it updated. Also Hungary is not that weak ( atleast in player hands ), so remember to not make It too op.

UI: For the southern fortress, It could be a province modifier maybe, but a better and probably easier idea is that It could be a decision and It could give something like 25% fort defense, 10% garrison size, but at the expense of 10-20% fort maintance and when You have dealt with the Ottomans You could just revoke It and maybe you could also somehow connect the nobility estate to the fortress system.
Bazi Joe  [author] Mar 29, 2018 @ 3:41am 
+Đom1n1k
Within a couple of days I will update the mod (I will change some of the ideas so if you count greatly on the present ideas then please try to finish your current game.)
Đ0m1n1k Mar 29, 2018 @ 1:08am 
Nice work! Pls update :)
Deep Mar 25, 2018 @ 7:17am 
@A better player, looks very interesting!
Fox Mar 24, 2018 @ 3:47pm 
a better player
Personnaly i like the Idea ^^
Bazi Joe  [author] Mar 24, 2018 @ 1:28pm 
+Maks Deep
The southern fortress system (or végvár system) was meant to stop the Ottomans from conquering Hungary. Due to various issues (exams mainly) I have not been able to elaborate its in game presence properly, yet. i am thinking about some sort of timed modifier giving fort defensiveness and attrition. What do you think about it?